@AboveAndAbout Since it says "When it enters the battlefield, put 10 +1/+1 counters on it" instead of "Enters the battlefield with 10 +1/+1 counters on it", it would die before it gets any counters on it. Ideally, you would want some form of anthem effect so it won't immediately die when it enters the battlefield.
@feralitator I feel relatively safe in saying that that's the intention, as it's semi-acknowledged in the flavor text and the silver border. The silver border seems unnecessary, to be honest, but whatever. I guess it helps get the point across?
Day 18: Anti Indestructible/Hexproof
That hexproof won't help them when all of their stuff gets hit. Nor will that indestructibility help if the sky comes falling down!
@AboveAndAbout Yes, I know. Hard and brittle aren't the same thing, and I had to try really hard to resist making an extremely sarcastic comment here. Instead, you get a small lecture on properties and the meanings of certain words.
To briefly look at the internet in the name of learning, we can read the Oxford definition of brittle as:
Hard but liable to break easily.
Clearly they don't mean the same thing, then, and in fact something brittle can be presumed to be hard. Heading over to Wikipedia, we can get a slightly more technical definition in:
A material is brittle if, when subjected to stress, it breaks with little elastic deformation and without significant plastic deformation. Brittle materials absorb relatively little energy prior to fracture, even those of high strength.
This fits diamonds pretty well. Hard, and therefore not inclined to bend very much (or indeed at all) prior to the point of smashing. If you use it on a drill bit or suchlike, diamond is very good as it takes a very long time to wear down and can potentially keep a well-honed point / edge / whatever else the job calls for for a very long time as a result. That's because it's hard. If you take a diamond and hit it with a hammer, it's unlikely to deform before it fractures. That's because it's brittle.
Hopefully this explains the card's flavor and teaches you something interesting while appeasing the metaphorical spectres of every science teacher I've ever had.
@AboveAndAbout, even then, it's only the hardest thing on the Moe's hardness scale, which isn't actually a matter of how hard something is, as much as it is a matter of what it can scratch.
Comments
https://mtgcardsmith.com/view/scornful-elemental
Also, really late, but @Frostbvrn, how is Famed Abomination a bad card? It's a 10/10 for 5 mana.
But anyways,
So I did make a land creature yesterday but didn't have time to post it, so here it is:
https://mtgcardsmith.com/view/the-butcher-14
Day 13, a card for Snake tribal!
Clicking the image will bring you to my cardsmith version. This one just cropped so much better!
Also a demonstration of some of the most uncoordinated effects you've ever seen on a single card, because apparently I have no idea what I'm doing.
https://mtgcardsmith.com/view/revali-spirit-of-the-winds
https://mtgcardsmith.com/view/aetherborn-spires
That hexproof won't help them when all of their stuff gets hit. Nor will that indestructibility help if the sky comes falling down!
Day 12 --- Dungeon
https://mtgcardsmith.com/view/village-nightwatch
I love this guy's song, so I thought, let's make him an opponent-influenced creature.
To briefly look at the internet in the name of learning, we can read the Oxford definition of brittle as:
Hopefully this explains the card's flavor and teaches you something interesting while appeasing the metaphorical spectres of every science teacher I've ever had.
https://mtgcardsmith.com/view/burning-wing-outcast