Teamwork a few cards

11617192122

Comments

  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control a bunny
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target Nonland
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target Nonland permanent
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target Nonland permanent's mana value.
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target Nonland permanent's mana value.

    At
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target Nonland permanent's mana value.

    At your end step
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target Nonland permanent's mana value.

    At your end step, pay X
  • edited March 2021
    Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target Nonland permanent's mana value.

    At your end step, pay X cumulative
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target Nonland permanent's mana value.

    At your end step, pay X cumulative life
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target Nonland permanent's mana value.

    At your end step, pay X cumulative life, starting
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target Nonland permanent's mana value.

    At your end step, pay X cumulative life, starting with 4
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target Nonland permanent's mana value.

    At your end step, pay X cumulative life, starting with 4,000
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target Nonland permanent's mana value.

    At your end step, pay X cumulative life, starting with 4,000, target opponent mills 
  • Whenever a creature attacks, that creature's controller gains life equal to the number of creatures they have. If you gained 4 or more life this way, you lose the game unless you can't sacrifice your Commander.

    Draft this Contraption only if you control Prime amount of Cyclopses.

    If you control less permanents in exile than lhurgroyfs, add Your life total to target Nonland permanent's mana value.

    At your end step, pay X cumulative life, starting with 4,000, target opponent mills their library.
  • We should definitely start a new one.

    When
  • That last card would be an artifact called Escence of Suicide, and would cost 7 mana.
  • Contraptions cost mana?
  • Oh right I forgot
  • When NAME leaves
  • When NAME leaves the battlefield
  • When NAME leaves the battlefield target opponent
  • When NAME leaves the battlefield target opponent loses
Sign In or Register to comment.