I'm Going to Be Attempting to Design an Entire MTG Set in 24 Hours (Again). Come watch me.
Last December, I did my first ever Set Sprint, a 24 hour challenge where I attempt to create a full first draft of a Magic: the Gathering set in 24 hours, and the time has come to do it again. Due a last-minute scheduling change at work, I suddenly have a 24 hour window open where I can do this summer's set sprint! I will be going live on my twitch from 12:00pm EST Monday 6/28 to 12:00pm EST Tuesday 6/29.
Now then, let me lay our the rules again:
1. The end product should be an entire draftable MTG set with everything a "first complete draft" would have except the art (and lore articles), including worldbuilding, card effects, set mechanics, card rarities, names, flavor text, etc.
2. The challenge should be timed with a 24 hour countdown timer. There's no obligation to be working continuously during that time, but the timer must run continuously and once the countdown is over, the challenge is over.
3. Nothing should be planned a head of time in any written/digital/already-created form
4. The most a participant should come into the challenge with in regards to the set is some broad idea of what the set will be about
5. No reprint-heavy sets (e.g. masters sets, most core sets), although, of course, reprints in general are allowed
6. Any sort of set design process is allowed so long as it doesn't violate any of the above rules and so long as it produces the desired end product.
7. If a challenger wants to add art and/or written lore articles, they are more than welcome to. There two aspects were excluded from the challenge as they can take time away from mechanical design for things that don't directly impact a set's overall mechanics.
8. This is all in good fun and these rules are more or less loose. There's nobody truly enforcing them. The idea is just to have fun and test your card design skills. My sprints will be trying to stick to them as closely as possible, I just don't want other people attempting a Set Sprint to feel pressured by rules they dislike.
Of course, as I mentioned last time, this is cramming a process that takes multiple months (for just the first draft) and years (for the finished product) officially into 24 hours, so the set will likely be subpar. However, the goal is to make the best set possible in the given time and just do something that presents a fun and unique challenge.
As I said, the stream will run 12:00pm EST Monday 6/28 to 12:00pm EST Tuesday 6/29. Just like last time, I'd love to see you all hop in and watch me suffer see me attempt this. I'll likely be taking suggestions for what kind of set to design toward the beginning of the stream, and I'm happy to chat with you all and answer questions (about the set sprint or myself or whatever) at any time I'm working. Frankly I could probably use the company.
You can check out my Twitch at
I hope to see you stop by. Obviously, since it's a 24 hour stream, I'm not expecting to see anyone stick around for the whole thing, and ultimately I'm doing this for my own personal enjoyment and as a test of our skills. Regardless, if you're at all interested, please do stop by and give it a glance!
Now then, let me lay our the rules again:
1. The end product should be an entire draftable MTG set with everything a "first complete draft" would have except the art (and lore articles), including worldbuilding, card effects, set mechanics, card rarities, names, flavor text, etc.
2. The challenge should be timed with a 24 hour countdown timer. There's no obligation to be working continuously during that time, but the timer must run continuously and once the countdown is over, the challenge is over.
3. Nothing should be planned a head of time in any written/digital/already-created form
4. The most a participant should come into the challenge with in regards to the set is some broad idea of what the set will be about
5. No reprint-heavy sets (e.g. masters sets, most core sets), although, of course, reprints in general are allowed
6. Any sort of set design process is allowed so long as it doesn't violate any of the above rules and so long as it produces the desired end product.
7. If a challenger wants to add art and/or written lore articles, they are more than welcome to. There two aspects were excluded from the challenge as they can take time away from mechanical design for things that don't directly impact a set's overall mechanics.
8. This is all in good fun and these rules are more or less loose. There's nobody truly enforcing them. The idea is just to have fun and test your card design skills. My sprints will be trying to stick to them as closely as possible, I just don't want other people attempting a Set Sprint to feel pressured by rules they dislike.
Of course, as I mentioned last time, this is cramming a process that takes multiple months (for just the first draft) and years (for the finished product) officially into 24 hours, so the set will likely be subpar. However, the goal is to make the best set possible in the given time and just do something that presents a fun and unique challenge.
As I said, the stream will run 12:00pm EST Monday 6/28 to 12:00pm EST Tuesday 6/29. Just like last time, I'd love to see you all hop in and watch me suffer see me attempt this. I'll likely be taking suggestions for what kind of set to design toward the beginning of the stream, and I'm happy to chat with you all and answer questions (about the set sprint or myself or whatever) at any time I'm working. Frankly I could probably use the company.
You can check out my Twitch at
https://www.twitch.tv/sorcerersoftheshore
I hope to see you stop by. Obviously, since it's a 24 hour stream, I'm not expecting to see anyone stick around for the whole thing, and ultimately I'm doing this for my own personal enjoyment and as a test of our skills. Regardless, if you're at all interested, please do stop by and give it a glance!
Comments