Monthly Contest: Premium Prize
I am starting a monthly contest. The ideas and themes will change, yet remain fairly open to allow a greater degree of entry, while still holding a concrete theme.
There will only ever be one winner. And that is because of the prize. The winner of the monthly contests will be given an opportunity to try out the premium features on mtgcardsmith for a time period of 30 days. The value of the prize is equal to a five dollar donation on Patreon. Already a Patreon member? Then you get to play Santa for a month. If the winner of the contest is already a supporter of this site, they are allowed to pass the premium feature on to a cardsmith of their choosing.
My patreon status allows me the premium features on a secondary account, and I don't use a secondary account, so I talked it over with the mods and they were happy to oblige me in this endeavour.
The layout of each contest will begin on the first of the month. (This month being an exception since I needed to figure out a bunch of stuff and babies unfortunately require more time than my own personal hobbies, ha ha.) And when a new contest starts it will also be the start of a cardsmith enjoying their premium account trial. This helps to streamline the contest with the prize so that there is no confusing deadlines or cutoff points for the trial. You start on the first and end on the thirtieth.
The contests will run for approximately 20 days. It may fluxuate slightly, and I will post updates of when the entry deadline is. This will allow ample time for me to judge and allow the mods to set up the winning cardsmith with their trial.
Another point I would like to emphasis is my judgement. I will be the sole judge on this contest and the judging process will not be a typical standard. The main point I need to try and dictate is that anyone can win. To help balance this idea to the varying levels of skill possessed by cardsmiths, there will be a varying scale from which I judge. If you are a veteran cardsmith and provide me with a great card, but it showcases a sort of docile approach, or you make a more 'comfortable' card, I will not view it as highly. If you are a newer cardsmith or are relatively unfamiliar with the perks and quirks of the site, but submit a great concept that is executed not perfectly, but still really well done, you will be graded higher.
What this means is, you need to give me a perfect card if you're a favoured member, and you don't need to be intimidated if you're not a favoured member. You'll have a month to design these cards, which is plenty of time to create a lasting impression with your lore, mechanics, and overall polish.
Ask for help. I, personally, do not offer that much feedback on official submissions for my contests. That being said, if you are new, I will help get some people to look it over for you and give you the opportunity to find those outlets that can help you out. It's hopefully gonna be a good bridge building technique for cardsmiths to interact with each other.
Unless otherwise stated, there will only be one submission allowed for the contest. You can remake, do over, tweak, alter, to your hearts content. In this vein, I ask that cardsmiths create a set for these contests to allow for more minimalistic posts on the contest thread. If you are unsure how to do this, or don't want to, that's fine. Just make sure you keep up with letting know which is the final submission. You will not be penalized or boosted in my judgement either way, it's just a friendly gesture.
I think that sums up the general idea of the contests.
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Premium contest: March
The theme of this contest is going to be mana cost.
There will be two posibilities for your cards mana cost, you are able to make either of them, change part way through, whatever, but you can only choose one of the two.
1. Non existent mana cost.
A non existent mana cost refers to a very specific area of magic. This will be the more difficult of the two options to pull off, but I think the potential is pretty high for unique and great submissions.
(To make your card have a non existent mana cost, do not put anything in the cost bar. Non existent is very different from 0 mana cost.)
Examples:
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=393818
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=74144
These are two examples of cards that can't be played normally and have alternative means of seeing play.
Suspend is the main use of non existent mana costs, but it's not the only way.
2. Dual mono coloured mana.
This is a very broad area, but it emphasis a much stronger commitment to the colour you are playing.
When I say dual mono coloured mana, that is the total cost of the spell. No more, no less.
So your options are limited, but the card can be nearly anything.
The options are;
W W
U U
B B
R R
G G
That's it. No colourless mana, no additional mana whatsoever.
Rarity, keywords, sets, everything else is available on both options.
Please keep in mind that if you use, or make a new ability for your card, provide support and fundamental ideas surrounding its flavour and mechanical purpose. It will allow me to judge more consistently than just trying to assume what you were trying to harness.
So, yes, I am quite fine with user created abilities, it's a big part of the site and can be a lot of fun for a cardsmith to create.
If you have any questions, I'm gonna ask another favour, please send me a message as oppose to posting on this contest. I would like to keep this mainly as submissions to allow for ease when cardsmiths want to compare what others have done, as well as organizing the card's more easily for me.
I think that covers everything. I hope you guys are excited for the contest. I am pretty excited to give away the premium features, ha ha.
Good luck, everyone.
May your forge burn ever brighter and your hammer strike swift and true.
There will only ever be one winner. And that is because of the prize. The winner of the monthly contests will be given an opportunity to try out the premium features on mtgcardsmith for a time period of 30 days. The value of the prize is equal to a five dollar donation on Patreon. Already a Patreon member? Then you get to play Santa for a month. If the winner of the contest is already a supporter of this site, they are allowed to pass the premium feature on to a cardsmith of their choosing.
My patreon status allows me the premium features on a secondary account, and I don't use a secondary account, so I talked it over with the mods and they were happy to oblige me in this endeavour.
The layout of each contest will begin on the first of the month. (This month being an exception since I needed to figure out a bunch of stuff and babies unfortunately require more time than my own personal hobbies, ha ha.) And when a new contest starts it will also be the start of a cardsmith enjoying their premium account trial. This helps to streamline the contest with the prize so that there is no confusing deadlines or cutoff points for the trial. You start on the first and end on the thirtieth.
The contests will run for approximately 20 days. It may fluxuate slightly, and I will post updates of when the entry deadline is. This will allow ample time for me to judge and allow the mods to set up the winning cardsmith with their trial.
Another point I would like to emphasis is my judgement. I will be the sole judge on this contest and the judging process will not be a typical standard. The main point I need to try and dictate is that anyone can win. To help balance this idea to the varying levels of skill possessed by cardsmiths, there will be a varying scale from which I judge. If you are a veteran cardsmith and provide me with a great card, but it showcases a sort of docile approach, or you make a more 'comfortable' card, I will not view it as highly. If you are a newer cardsmith or are relatively unfamiliar with the perks and quirks of the site, but submit a great concept that is executed not perfectly, but still really well done, you will be graded higher.
What this means is, you need to give me a perfect card if you're a favoured member, and you don't need to be intimidated if you're not a favoured member. You'll have a month to design these cards, which is plenty of time to create a lasting impression with your lore, mechanics, and overall polish.
Ask for help. I, personally, do not offer that much feedback on official submissions for my contests. That being said, if you are new, I will help get some people to look it over for you and give you the opportunity to find those outlets that can help you out. It's hopefully gonna be a good bridge building technique for cardsmiths to interact with each other.
Unless otherwise stated, there will only be one submission allowed for the contest. You can remake, do over, tweak, alter, to your hearts content. In this vein, I ask that cardsmiths create a set for these contests to allow for more minimalistic posts on the contest thread. If you are unsure how to do this, or don't want to, that's fine. Just make sure you keep up with letting know which is the final submission. You will not be penalized or boosted in my judgement either way, it's just a friendly gesture.
I think that sums up the general idea of the contests.
-------------------------------------------------------------------------
Premium contest: March
The theme of this contest is going to be mana cost.
There will be two posibilities for your cards mana cost, you are able to make either of them, change part way through, whatever, but you can only choose one of the two.
1. Non existent mana cost.
A non existent mana cost refers to a very specific area of magic. This will be the more difficult of the two options to pull off, but I think the potential is pretty high for unique and great submissions.
(To make your card have a non existent mana cost, do not put anything in the cost bar. Non existent is very different from 0 mana cost.)
Examples:
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=393818
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=74144
These are two examples of cards that can't be played normally and have alternative means of seeing play.
Suspend is the main use of non existent mana costs, but it's not the only way.
2. Dual mono coloured mana.
This is a very broad area, but it emphasis a much stronger commitment to the colour you are playing.
When I say dual mono coloured mana, that is the total cost of the spell. No more, no less.
So your options are limited, but the card can be nearly anything.
The options are;
W W
U U
B B
R R
G G
That's it. No colourless mana, no additional mana whatsoever.
Rarity, keywords, sets, everything else is available on both options.
Please keep in mind that if you use, or make a new ability for your card, provide support and fundamental ideas surrounding its flavour and mechanical purpose. It will allow me to judge more consistently than just trying to assume what you were trying to harness.
So, yes, I am quite fine with user created abilities, it's a big part of the site and can be a lot of fun for a cardsmith to create.
If you have any questions, I'm gonna ask another favour, please send me a message as oppose to posting on this contest. I would like to keep this mainly as submissions to allow for ease when cardsmiths want to compare what others have done, as well as organizing the card's more easily for me.
I think that covers everything. I hope you guys are excited for the contest. I am pretty excited to give away the premium features, ha ha.
Good luck, everyone.
May your forge burn ever brighter and your hammer strike swift and true.
This discussion has been closed.
Comments
http://mtgcardsmith.com/view/sholl-the-army-breaker?list=user
http://mtgcardsmith.com/view/unreachable-conclusion
http://mtgcardsmith.com/view/reality-splicer-3
http://mtgcardsmith.com/view/karelodia-expedition?list=user
First attempt: Wisdom Trap
See Tome of Past and Future below
A trap card that can only be cast (most of the time) when the condition is met.
Hat trick is inspired by the Yunomare, a faction that can bring imaginary objects into the real world, and myself, an "imagination mage" that can tamper with existence! Hat trick is a bit iffy, but it's unique, allowing you to play a permanent from your sideboard if the circumstances line up right. Read in the comments of my card to read how it works.
In Layman's Terms, you can assault your enemies with an ephemeral army!
I like it because it gives you two ways of getting it out.
Nonexistant mana cost: http://mtgcardsmith.com/view/stairs-to-nowhere-1
(edited to fix color pie-ness)
http://mtgcardsmith.com/view/sandsteppe-tactician
In the improbable case I win, is it possible to upgrade my ravnica account rather than my principal account?
Absolutely.
EDIT:
http://mtgcardsmith.com/view/memento-of-madness
I am new, so can some one help me?
http://mtgcardsmith.com/view/vengeful-hex
Edit
http://mtgcardsmith.com/view/vengeful-hex-1
http://mtgcardsmith.com/view/fourarmed-warbrute
http://mtgcardsmith.com/user/Kotadis/sets/2356
@Grimshac , is zero CMC a "card that costs less" than zero CMC ?
The card would've had a clause that said "This card's converted mana cost is 1"
Not that I am making that card ^^
Edit: Thanks @Faiths_Guide, I didn't read the rules properly.
Edit: NP @strongbelieves it was a lot of material
Tome of Past and Future
Not sure...
Copy that.