The top three have been picked as well as one honorable mention who may or may not be given a consolation prize. Once I finish the write-up and decide on the best commons to include in the draft (probably Tuesday), the draft will begin!
Ok, everyone, it is time for the results you have all been waiting for. There are three winners and an honorable mention. This contest actually surprised me a lot. I called it 'The Hardest Contest Ever' because making a powerful card that is still balanced is the sort of thing that has a razor thin margin and most people did surprisingly well. That being said, it had to come down to a few cards and here are the ones I ultimately chose:
This card isn't quite as mechanically complex as some of the other winners and most of what it does has been inspired by existing cards but half the point of this site is finding creative and balanced uses for things we've seen before and tweaking them to be more interesting. The grow on death mechanic makes this a powerful card at 1cmc and I really like the multiple uses you can get from the second Scavenging Ooze-like ability and how well it fits into the BG archetype. One of the main thing this had going for it was that it managed to be powerful (especially within its archetype) and useful without being a game-ender on its own and without being too powerful to play against. Congratulations on first place.
Delrethius placed highly in our last major contest as well and after seeing his entries, it makes me wish he would participate more on the site. While last contest he made my personal favorite card, this time he definitely earned second place. The Scorchrazor is good, it has really interesting mechanics and can fit into a variety of aggressive decks and even still be useful with walls blocking it. The reason this card didn't take first is because it errs a teeny bit on the 'too powerful' side when you balance for modern. If you figure out how to give it deathtouch, like with a Basilisk Collar, this becomes an absurd one-man wrecking crew that forces you to consistently block it or face a one-sided board wipe. The saving grace is that as a 1/1 creature, it really needs to be buffed or given evasion past the first few turns in order to be effective once your opponent starts playing bigger creatures. All-in-all, very cool and mechanically interesting card that manages to be really good if not a teeny bit too powerful.
Third Place: Caustic Drone/Caustic Swarm by @fraziel07
This card is similar to the first place entry in that it isn't necessarily all new ideas but it does them in a way that is newer and more interesting. Swat the wasp and you can be in some serious trouble when the 2/2 flying infect swarm comes out that has the Trygon Predator ability to boot. If anything, this card might be a bit underpowered for the competition, with the transform cost being a bit prohibitively expensive. Then again, infect is one of those mechanics you have to be really careful about, especially on a creature with more than one power and evasion.
Honorable Mention: Aether Excommunication by @Flatfish
This card is very cool but arguably both too powerful and too weak at the same time, depending on its use. The most obvious use is to target yourself and get some kind of expensive spell a few turns later for free. The cost limit prevents you from using it on something like Emrakul or Omniscience but there are plenty of horrifying things that cost 5 or less CMC and it is a way to essentially suspend a combo piece and have it come into play only once the rest of your combo is setup. Granted, that spell can be countered when it gets cast but that's true of everything and not just this card. The other option is to use it like a 5-turn weaker Thoughtsieze which has the obvious disadvantage of giving them the card for free after five turns. Neat, but probably needs some tweaks to make it less and/or more potent depending on the situation.
Congratulations to all of the winners! The draft will begin soon (I will post a full card list either later today or tomorrow along with instructions) and our honorable mention player will be given his choice of five cards to pick once the three winners have taken what they want.
Wooo! I am honored that you would pick mine. Thank you @strongbelieves for taking the time to put this contest on, as well as for your kind comments. Congratulations to the other winners and Flatfish!
Congrats to the winners! And again thanks to @strongbelieves for making such an interesting contest! It requires a great effort to balance cards of this type, so everyone who made a card for this deserves respect!
(I actually hate my entry, as it violates the colour pie etc.)
Okie dokie everyone, here's the deal! @noobplayzgames will pick a card from the list below, then @delrethius (excluding cards already picked), then @fraziel07. Each cardsmith will have 48 hours to post their selection in this thread but please, for everyone's sake, try to decide faster than that. If you miss your window, you will be skipped and the next person will go. If you miss two windows in a row, @Flatfish will take over your position and draft cards which he will receive instead of you. This process will continue until each winner has selected 5 cards from the list. If @Flatfish didn't take over for anyone, he will then be allowed to select 5 cards of his choice from what remains. Additionally, once three rares are selected by anyone, the rest of the rares will be locked out of the draft.
If you have any questions, feel free to post them. Otherwise, it's time for @noobplaysgames to make the first pick!
If anyone can contact @Noobplayzgames, they have until tonight to make their first selection before the order changes and @Delrethius makes first pick.
Do i just type the answer in here? If so, I'd like the foil Brainstorm a lot. Sorry I'm late, I hadn't been able to check the site for awhile. Thanks Corwinnn for emailing me.
Comments
Corwinnn is right; Ignore my comment. I was just trolling.
Great job!
First Place: Plague Shaman by @Noobplayzgames
This card isn't quite as mechanically complex as some of the other winners and most of what it does has been inspired by existing cards but half the point of this site is finding creative and balanced uses for things we've seen before and tweaking them to be more interesting. The grow on death mechanic makes this a powerful card at 1cmc and I really like the multiple uses you can get from the second Scavenging Ooze-like ability and how well it fits into the BG archetype. One of the main thing this had going for it was that it managed to be powerful (especially within its archetype) and useful without being a game-ender on its own and without being too powerful to play against. Congratulations on first place.
Second Place: Zaishen Scorchrazor by @delrethius
Delrethius placed highly in our last major contest as well and after seeing his entries, it makes me wish he would participate more on the site. While last contest he made my personal favorite card, this time he definitely earned second place. The Scorchrazor is good, it has really interesting mechanics and can fit into a variety of aggressive decks and even still be useful with walls blocking it. The reason this card didn't take first is because it errs a teeny bit on the 'too powerful' side when you balance for modern. If you figure out how to give it deathtouch, like with a Basilisk Collar, this becomes an absurd one-man wrecking crew that forces you to consistently block it or face a one-sided board wipe. The saving grace is that as a 1/1 creature, it really needs to be buffed or given evasion past the first few turns in order to be effective once your opponent starts playing bigger creatures. All-in-all, very cool and mechanically interesting card that manages to be really good if not a teeny bit too powerful.
Third Place: Caustic Drone/Caustic Swarm by @fraziel07
This card is similar to the first place entry in that it isn't necessarily all new ideas but it does them in a way that is newer and more interesting. Swat the wasp and you can be in some serious trouble when the 2/2 flying infect swarm comes out that has the Trygon Predator ability to boot. If anything, this card might be a bit underpowered for the competition, with the transform cost being a bit prohibitively expensive. Then again, infect is one of those mechanics you have to be really careful about, especially on a creature with more than one power and evasion.
Honorable Mention: Aether Excommunication by @Flatfish
This card is very cool but arguably both too powerful and too weak at the same time, depending on its use. The most obvious use is to target yourself and get some kind of expensive spell a few turns later for free. The cost limit prevents you from using it on something like Emrakul or Omniscience but there are plenty of horrifying things that cost 5 or less CMC and it is a way to essentially suspend a combo piece and have it come into play only once the rest of your combo is setup. Granted, that spell can be countered when it gets cast but that's true of everything and not just this card. The other option is to use it like a 5-turn weaker Thoughtsieze which has the obvious disadvantage of giving them the card for free after five turns. Neat, but probably needs some tweaks to make it less and/or more potent depending on the situation.
Congratulations to all of the winners! The draft will begin soon (I will post a full card list either later today or tomorrow along with instructions) and our honorable mention player will be given his choice of five cards to pick once the three winners have taken what they want.
@strongbelieves Is there any possibility to get to know your thoughts about my entries and what was missing? You know for the next time and my card-improvement
it was this one: http://mtgcardsmith.com/view/merlon-the-scholar-3
Many thanks to @strongbelieves for hosting a very cool and very generous contest!!!
Awesome work @strongbelieves!
(I actually hate my entry, as it violates the colour pie etc.)
If you have any questions, feel free to post them. Otherwise, it's time for @noobplaysgames to make the first pick!
Rares
Serendib Efreet - $1
Rorix Bladewing - $0.69
Future Sight - $0.49
Void - $1
Regal Force - $5
Karmic Guide - $2
Isochron Scepter - $5
Uncommons
Rancor - $3
Animate Dead - $2
Flame Jab - $0.25
FOIL Brainstorm - $35
Mesa Enchantress - $0.25
Flinthoof Boar - $0.29
Daze - $3
Roar of the Wurm - $0.25
Worn Powerstone - $1
Commons
Nausea
Wakedancer
Prowling Pangolin
Gravedigger
Carrior Feeder
Eyeblight's Ending
Humble
Ballynock Cohort
Elite Vanguard
FOIL Mistral Charger
Pacifism
Shelter
Stingscourger
Faithless Looting
Mogg War Marshal
Kird Ape
Borderland Marauder
Fervent Cathar
Seismic Stomp
Civic Wayfinder
Abundant Growth
Sylvan Might
Seal of Strength
Sentinel Spider
Roots
Nature's Claim
Stupefying Touch
Glacial Wall
Gaseous Form
Tidal Wave
Oona's Grace
Deep Analysis
If so, I'd like the foil Brainstorm a lot.
Sorry I'm late, I hadn't been able to check the site for awhile. Thanks Corwinnn for emailing me.
Serendib Efreet - $1
Rorix Bladewing - $0.69
Future Sight - $0.49 (Fraziel07)
Void - $1
Regal Force - $5
Karmic Guide - $2
Isochron Scepter - $5 (Delrethius)
Uncommons
Rancor - $3
Animate Dead - $2
Flame Jab - $0.25
FOIL Brainstorm - $35 (Noobplayzgames)
Mesa Enchantress - $0.25
Flinthoof Boar - $0.29
Daze - $3
Roar of the Wurm - $0.25
Worn Powerstone - $1
Commons
Nausea
Wakedancer
Prowling Pangolin
Gravedigger
Carrior Feeder
Eyeblight's Ending
Humble
Ballynock Cohort
Elite Vanguard
FOIL Mistral Charger
Pacifism
Shelter
Stingscourger
Faithless Looting
Mogg War Marshal
Kird Ape
Borderland Marauder
Fervent Cathar
Seismic Stomp
Civic Wayfinder
Abundant Growth
Sylvan Might
Seal of Strength
Sentinel Spider
Roots
Nature's Claim
Stupefying Touch
Glacial Wall
Gaseous Form
Tidal Wave
Oona's Grace
Deep Analysis
It is @Delrethius's turn to pick.