Make a Simic +1/+1 Counter Card (CLOSED)
For this contest, you will be making a Simic (green/blue) card that cares about +1/+1 counters.
Rules:
1. The card must actually care about your creaures having +1/+1 counters. That means that it can't just put +1/+1 counters on a card and that's it.
2. You are allowed to change your card any amount before the contest ends
3. You can only use a NEW original card that you made
4. You may only enter 3 cards to the contest
The cards will be judged by:
1: Balance
2: Creativity
3: Flavor
4: Artwork
1st place: 5 likes and a follow
2nd place: 3 likes and a follow
3rd place: 1 like and a follow
Honorable Mention: 1 like
Ends August 12th (In 14 days)
Rules:
1. The card must actually care about your creaures having +1/+1 counters. That means that it can't just put +1/+1 counters on a card and that's it.
2. You are allowed to change your card any amount before the contest ends
3. You can only use a NEW original card that you made
4. You may only enter 3 cards to the contest
The cards will be judged by:
1: Balance
2: Creativity
3: Flavor
4: Artwork
1st place: 5 likes and a follow
2nd place: 3 likes and a follow
3rd place: 1 like and a follow
Honorable Mention: 1 like
Ends August 12th (In 14 days)
This discussion has been closed.
Comments
http://mtgcardsmith.com/view/nature-retainer
Thanks to @Animist for the help on templating!
EDIT: Made a balance change to Maiak. If this isn't allowed, I understand if I'm disqualified.
http://mtgcardsmith.com/view/experiment-169?list=user
http://mtgcardsmith.com/view/experiment-299a?list=user
http://mtgcardsmith.com/view/simic-highleaper?list=user
http://mtgcardsmith.com/view/experiment-61b?list=user
http://mtgcardsmith.com/view/staring-krasis?list=user
http://mtgcardsmith.com/view/simic-spy-drone?list=user
http://mtgcardsmith.com/view/simic-bio-lab?list=user
@DankSoulsRanger 's Nature Retainer: The card is really balanced, and I like the way it works. It's a very tactical and utility-ish card. My main problem with it is that the blue ability that removes +1/+1 counters isn't very blue, and seems kind of tacked on.
@ningyounk 's Rajkasha, Amassor of Slaves: The card is really cool. The problem is that it moves ALL +1/+1 counters, even the counters put on by other sources. The makes it a lot worse, but a lot more flavorful. I feel like the card would only by using the ability that puts a +1/+1 counter on each other creature mostly.
@ningyounk 's Endless Maws: I really like the card, in all of it's weird-y goodness. The main use for it is for making chump-blockers, and using them to make the opponent not want to attack. It's really balanced, though. It can by easily removed by burn early game, but later game, if you let it sit for a while, it can become a real problem.
@MrRansom 's Simic Skyweaver: A really cool card. I've always been a fan of Evolve, and this way, you can constantly remove counters to get more mana to get bigger creatures to make your Skyweaver bigger!
@MrRansom 's Graftmage Council: I don't know if you meant for this card to be a common, but if you did, it deserves a much higher rarity. I think the scry ability is really cool, as Graft cards usually have an ability that give creatures with +1/+1 counters on them abilities.
@Timmeh7o7 's Majak, Swallower of Tides: I'm sorry, but the card you make must be a new card, in other words a card that you made specifically for the contest.
@Prime_Speaker_Zegana 's Lots of cards: You may choose three of those cards to be your submissions for the contest. I cannot choose my favorite. Also, the card must be a new card, a card made specifically for the contest.
@zenmotor 's Simic Bio-Lab: Congrats on your first contest entry! I hope to see you on my other contests. In regards to your card, the card is very balanced. I like the activated ability, it has a very just cost, and a good ability to go with it.
@Animist 's Vathi, Preserver of Specimens: I really like the card. The abilities really go well with the name, that's for sure. The abilities really go well with each other, too. The hexproof ability would by overpowered, if not for the regeneration costing a +1/+1 counter, making it likely that the card will lose it's hexproof.
@Beeswax 's Sovereign Symbiotes: I really like this card. It's really strange, but in a good way. The mutants having Graft 1 could break the card, as it pretty much makes the Mutants indestructible as long as the Symbiotes are on the battlefield, but since it's only a 2/2, it can easily be destroyed.
Also, thanks a bunch for the feedback! I love when the contest host does a write up for the entries, so fun to read!
The Mutants are tokens, so they won't spawn mutants of their own.
@Beeswax: Ahh, sorry. I didn't notice the "nontoken" part of the card. I'll be sure to keep that in mind!
Transforms into
http://mtgcardsmith.com/view/kiora-the-crashing-wave-18?list=user
Yes, it qualifies.
So finally, here it is:
If someone knew a more fitting artwork for it right away, I'd redo it immediately.
http://sugarsart.deviantart.com/art/Honorable-Sacrifice-422273190