We recently re-designed one of our cards and would like the opinions of others. Hopefully it's cool and evokes the flavor of other fateful hour cards as well as the creature Elderscale Wurm.
I personally think Summoner's Valleys' second ability is too strong. Combined with Eldrazi Lands, it would just be too strong if printed today. In addition, I think it is odd that Burke, Valleyguard has no power. The artwork looks like he is ready to take down a castle, or a mountain! Maybe make him a 3/6?
I guess since most of my previous cards that I tried to be creative with. I decided to go with an underwhelming trend. I would submit to the "Come All" but I have to make another planeswalker card just to be able to enter it.
I like the dark reflection but you might want to switch it to "create a copy of target creature this copy has Shadow and Devoid" and there is so much space try adding what those things do b\c idk what shadow is but it is really cool
All criticism welcome, I just think making cards is fun.
I'm debating doing a series of cards that change depending on what colors you spend to cast them. Maybe making it a keyword, Niche or Specialize or something. This one is supposed to align with blue and black at its most basic, but can be more of one or both depending on what you spend.
@Faiths_Guide Probably. At first I made it rare, but I changed my mind for some reason. Is it the number of abilities that make a card rare ? Or just overall power ?
Comments
Below is a Death Knight planeswalker
These two are part of my Artifact set I'm making on the plane of Uliri; the God and her temple. I'd appreciate any feedback on the set.
Set:
Artifacts
http://mtgcardsmith.com/view/chul-oceans-minder-2
http://mtgcardsmith.com/view/sheyonne-sagaras-sky-master
http://mtgcardsmith.com/view/sepik-blades-mage-1
http://mtgcardsmith.com/view/skullbrander-deaths-prophet-1
http://mtgcardsmith.com/view/royo-sagaras-traitor
I'll provide you some feedback tomorrow to help with your future cards.
Edit: Already posted feedback for Sheyonne, Sagara's Sky Master.
I'll provide more feedback on the 12th as I was busy today.
http://mtgcardsmith.com/view/song-of-the-cursed?list=user
I personally think Summoner's Valleys' second ability is too strong. Combined with Eldrazi Lands, it would just be too strong if printed today. In addition, I think it is odd that Burke, Valleyguard has no power. The artwork looks like he is ready to take down a castle, or a mountain! Maybe make him a 3/6?
Thoughts?
http://mtgcardsmith.com/view/volkirs-emnity
Thanks for the feedback! I basically just made him a 0/X because he looks like a Turtle.
Volkir's Emnity looks great! Maybe a little refining to the second sentence of the flavor text?
Other than that I can't think of any changes.
Would the {1}{g} ability be alright if the land was Legendary as well as the creature?
http://mtgcardsmith.com/view/death-maw-hellkite
No, it would still be overpowered.
I like the dark reflection but you might want to switch it to "create a copy of target creature this copy has Shadow and Devoid" and there is so much space try adding what those things do b\c idk what shadow is but it is really cool
I know I never see anyone make slivers these days they just kinda died out
Updates to Burke and the Summoner's!
I've done mine
How's the flavor? Also, should you gain more than 6 life? I compared it to Chaplain's Blessing for the life, and took Just the Wind's CMC from Murder's CMC to get it.
I'm debating doing a series of cards that change depending on what colors you spend to cast them. Maybe making it a keyword, Niche or Specialize or something. This one is supposed to align with blue and black at its most basic, but can be more of one or both depending on what you spend.
http://mtgcardsmith.com/view/water-in-your-hands
Kinda cool! Probably should be rare?