Sorry for the late judging. So without further ado, let's begin!
*Honourable Mentions* @HenryTheHatter with Corrupt. I loved seeing this mechanic develop from something mostly broken to this very fair mehcanic! I especially love Demonic Knowledge. However, I feel that Death of the Noble is a bit too powerful, comparing its cost to doom blade.
@ningyouk with Wild. I like the ability to make early game cards late game threats, and I love the element of choice. My main issue is how similar it is to Monstrosity. I'm not 100% sure Watchful Behemoth or Redfolks Herald would work, as wilding would cause them to lose their on wilding ability. I especially love Monster of the Quauqmire.
*Third Place* @Bellycuss with Arise. When it comes to uniqueness, this Arise takes the cake. I've never seen anything like it! My problem here is the lack of flare. They all have arise, but they don't do anything really special with it. Two have an effect that activates upon arising that makes them op but that's all. I still like it though.
*Second Place* @Jyagaimasu* with Ambush. This is what I wanted! The interaction between these cards, granting ambush, boosting ambush, cheapening it, I love it! My main issue is that its direct damage in Sultai, which kinda breaks the colour pie. Also, it seems a bit overpowered on occasion, especially the first one, and the Sea God won't work, because Jolhai is not a subtype any creatures have. All in all, I love it and it was a very close second.
*First Place* @Faiths_Guide with instruct. Its balanced, its unique, it's flavorful, what more can I ask for? I especially love Academy's Discovery.
Favouriting will be done soon. Thank you to everyone who entered!
Thanks for the challenge @Brainifyer I will try and modify the cards you said or put them on the list of things I will edit when I eventually get premium.
@Brainifyer If it makes you feel better if you can kill off one of its targets it doesn't work because it's not up to it's X creatures exactly. Thanks though sweet contest.
Comments
https://mtgcardsmith.com/view/arbann-sorcerer-of-galin?list=user
https://mtgcardsmith.com/view/blistering-winds?list=user
https://mtgcardsmith.com/view/cloud-cutter-genie?list=user
https://mtgcardsmith.com/view/pansentient-genie?list=user
Arise {COST} (While you're searching your library, you may cast this card for its arise cost from your library.)
https://mtgcardsmith.com/view/cabal-rite
https://mtgcardsmith.com/view/death-of-the-noble
can I just link a set? If so here it is, all cards here link to ambush.
https://mtgcardsmith.com/user/Jyagaimasu/sets/18413
If not please tell me before judging and I will submit certain cards.
I have changed it now.
*frantically starts typing*
https://mtgcardsmith.com/view/jolhari-ambush-general?list=set&set=18413
https://mtgcardsmith.com/view/gulfrin-jolhari-stratigiser?list=set&set=18413
https://mtgcardsmith.com/view/yulingue-jolhari-general?list=set&set=18413
https://mtgcardsmith.com/view/jolhari-sea-god?list=set&set=18413
https://mtgcardsmith.com/view/ambush-ground?list=set&set=18413
https://mtgcardsmith.com/view/demonic-knowledge
https://mtgcardsmith.com/view/growing-horror-1
https://mtgcardsmith.com/view/black-plague-6
https://mtgcardsmith.com/view/death-of-the-noble
https://mtgcardsmith.com/view/cabal-rite-1
Thanks to everyone who helped with the mechanic!
*Honourable Mentions*
@HenryTheHatter with Corrupt.
I loved seeing this mechanic develop from something mostly broken to this very fair mehcanic! I especially love Demonic Knowledge. However, I feel that Death of the Noble is a bit too powerful, comparing its cost to doom blade.
@ningyouk with Wild.
I like the ability to make early game cards late game threats, and I love the element of choice. My main issue is how similar it is to Monstrosity. I'm not 100% sure Watchful Behemoth or Redfolks Herald would work, as wilding would cause them to lose their on wilding ability. I especially love Monster of the Quauqmire.
*Third Place*
@Bellycuss with Arise.
When it comes to uniqueness, this Arise takes the cake. I've never seen anything like it! My problem here is the lack of flare. They all have arise, but they don't do anything really special with it. Two have an effect that activates upon arising that makes them op but that's all. I still like it though.
*Second Place*
@Jyagaimasu* with Ambush.
This is what I wanted! The interaction between these cards, granting ambush, boosting ambush, cheapening it, I love it! My main issue is that its direct damage in Sultai, which kinda breaks the colour pie. Also, it seems a bit overpowered on occasion, especially the first one, and the Sea God won't work, because Jolhai is not a subtype any creatures have. All in all, I love it and it was a very close second.
*First Place*
@Faiths_Guide with instruct.
Its balanced, its unique, it's flavorful, what more can I ask for? I especially love Academy's Discovery.
Favouriting will be done soon. Thank you to everyone who entered!
Congrats other @Winners and @Mentionables!
I will try and modify the cards you said or put them on the list of things I will edit when I eventually get premium.
If it makes you feel better if you can kill off one of its targets it doesn't work because it's not up to it's X creatures exactly.
Thanks though sweet contest.
https://mtgcardsmith.com/view/tryff-mont
https://mtgcardsmith.com/view/creeping-tryff
Albino:(This creature is white and can't have any other colors in addition to white.)
jk, you should type: 'This discussion is closed' To end it @Brainifyer