@Sanjaya666, I agree with @modnation675 that it is a bit too powerful. But I am mostly concerned that it would not be a fun card at all. Repeatable counter effects are never enjoyable for everyone.
Hello fellow cardsmiths, I could use some help on the wording of the last ability for our new control/combo orientated anti-tribal card.
All feedback is appreciated! (Updated.) ----- No more than X creatures sharing a single creature type can attack each combat. Where X is the lowest amount of counters of any one kind on a creature you control. -----
@Connor2001 I actually really like it. It's like a color shifted, weaker and stronger in certain aspects of Purity. However the splashability for it to be monoblack is a bit strong. it seems like it'd be better if it was {1}{u}{b}
@Futbol So... Bottle Trap's wording is really hard to understand and to function.
A few very confusing things first: > What does "Whenever a have an end step" mean? Is that at the beginning of your end step? Of each end step? > If your condition is for a creature to be 0/0, it should be "has power and toughness 0/0". > It's very unlikely for a creature to become 0/0 from -1/-1 counters, it's only gonna likely happen if its power is equal to its toughness (2/2; 3/3; 1/1; 4/4). > What does "enlarge it" mean? You don't use other keywords to explain what your keyword does in reminder text. Or else you'll need reminder text inside your reminder text.
Now, for the rules.
> Your Enchantment - Aura has no "Enchant X", in which X here would probably be 'Creature'. Meaning, it has no target and does not Enchant anything. > When a creature reaches 0 toughness, it dies. > When a creature dies, all Auras that were enchanting it also go to the graveyard. > "Whenever you control five or more Mystic Cruisers you may sacrifice enchanted creature and you gain 50 life" means that at any point in which you have 5+ mystic cruisers, you gain 50 life. Magic does not concern itself with counting infinitely small amounts of time (picosecond or lower), which would grant you close to infinite life. I believe you meant "Whenever you control five or more Mystic Cruisers, you may sacrifice enchanted creature. If you do, gain 50 life."
@Yururu You gave us a similar idea. Hopefully you don't mind us making a card similar to it. We think it would be cool as a cantrip-like effect or something similar.
@sanjaya666 Sorry, the comment must've not went through.
What I stated was that you could just change the last ability to spending mana a though it were any color to cast spells in general. Keep in mind the creature being coalition makes it fair.
@sanjaya666 Don't worry about it. A lot of those terms aren't used often. Coalition is mainly a reference to the following card. (An amusing and gimmicky MTG archetype!)
This kind of card is one of the reasons Wastes don't have a basic land type.
I can't do much in terms of posting photos, so this will have to be a link. I was wondering what you guys thought of one of my older-ish cards. Any feedback is much appreciated!
@Credius Magecraft Devil should read "*Hellbent*- As long as you have no cards in hand, Magecraft Devil gets +1/+1 and has "Whenever a creature you control becomes tapped, Magecraft Devil deals 1 damage to target creature or player"."
There's no reason for rewritten mind to be black, and it should read "Enchanted creature has base power and toughness 0/1 and loses all abilities."
First Wave Sentry should read "At the beginning of each endstep, return all tapped creatures to their owners' hands."
Comments
Thoughts on another Monger?
https://mtgcardsmith.com/view/blademonger
All feedback is appreciated! (Updated.)
-----
No more than X creatures sharing a single creature type can attack each combat. Where X is the lowest amount of counters of any one kind on a creature you control.
-----
Designed to work as the opposite of Essence of the Wild. Thoughts?
Thoughts?
https://mtgcardsmith.com/view/stinkweed-monstrosity
https://mtgcardsmith.com/view/the-great-granary?list=user
https://mtgcardsmith.com/view/celestial-gate?list=user
https://mtgcardsmith.com/view/glittertree-rogue-1?list=user
https://mtgcardsmith.com/view/clonemonger?list=user
Thoughts?
Changed a bit.
Definitely, but mostly the last ability.
Is the randomness too unfair or is the risk not worth it?
So does anyone think this one is also OP too?
A few very confusing things first:
> What does "Whenever a have an end step" mean? Is that at the beginning of your end step? Of each end step?
> If your condition is for a creature to be 0/0, it should be "has power and toughness 0/0".
> It's very unlikely for a creature to become 0/0 from -1/-1 counters, it's only gonna likely happen if its power is equal to its toughness (2/2; 3/3; 1/1; 4/4).
> What does "enlarge it" mean? You don't use other keywords to explain what your keyword does in reminder text. Or else you'll need reminder text inside your reminder text.
Now, for the rules.
> Your Enchantment - Aura has no "Enchant X", in which X here would probably be 'Creature'. Meaning, it has no target and does not Enchant anything.
> When a creature reaches 0 toughness, it dies.
> When a creature dies, all Auras that were enchanting it also go to the graveyard.
> "Whenever you control five or more Mystic Cruisers you may sacrifice enchanted creature and you gain 50 life" means that at any point in which you have 5+ mystic cruisers, you gain 50 life. Magic does not concern itself with counting infinitely small amounts of time (picosecond or lower), which would grant you close to infinite life.
I believe you meant "Whenever you control five or more Mystic Cruisers, you may sacrifice enchanted creature. If you do, gain 50 life."
Definitely not OP. But the last ability makes the first ability feel redundant due to mana fixing.
I also left a comment on the card page about the last ability.
You gave us a similar idea. Hopefully you don't mind us making a card similar to it. We think it would be cool as a cantrip-like effect or something similar.
Sorry, the comment must've not went through.
What I stated was that you could just change the last ability to spending mana a though it were any color to cast spells in general. Keep in mind the creature being coalition makes it fair.
Five colored. It's just the tech term.
Don't worry about it. A lot of those terms aren't used often. Coalition is mainly a reference to the following card. (An amusing and gimmicky MTG archetype!)
This kind of card is one of the reasons Wastes don't have a basic land type.
https://mtgcardsmith.com/view/unhinged-arsonist
@Yururu I had a card idea and it seemed overwhelming and didn't make sense so thanks, I'll try to improve it.
https://mtgcardsmith.com/view/bottle-trap-1
Ideas?
https://mtgcardsmith.com/view/etherium-thief
Thoughts on card, too expensive? too cheap?
Magecraft Devil should read "*Hellbent*- As long as you have no cards in hand, Magecraft Devil gets +1/+1 and has "Whenever a creature you control becomes tapped, Magecraft Devil deals 1 damage to target creature or player"."
There's no reason for rewritten mind to be black, and it should read "Enchanted creature has base power and toughness 0/1 and loses all abilities."
First Wave Sentry should read "At the beginning of each endstep, return all tapped creatures to their owners' hands."