Plane of the Living Dead Homebrew Art
Hello! I'm a new guy on the site and hard at work making cards for a homebrew set (which I will hopefully release and draft on Untap) called Plane of the Living Dead. However, I could use some help putting together art for cards (Would you believe how hard it is to find good Eldrazi art? Me neither.). So I'm going to post the artless cards here, and if you have a picture or know of one or find one that would work, would you post it below? Thanks!
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{2}{w}
Creature- Eldrazi Crab
1/3
{t}: Draw a card.
{3]{g}
Creature- Eldrazi Drone
1/5
Reach, Protection from Flying
{1}{w}
Creature- Eldrazi Scorpion
1/2
{t}: Deal 1 damage to target creature
{3}[W}
Creature -Eldrazi Drone
3/3
Whenever an opponent draws a card, you may look at that card.
Supplybox Scuttler (by Djingo)
Wastebasin Lurker (by Yigit Koroglu)
The art I'm gathering is based on your plane be affected by Emrakul, the last living Eldrazi titan. Emrakul's brood is formed by warping the natural beings of the plane into twisted monstrosities with fleshy tentacles and often otherworldly coloration.
Creatures enter the battlefield
Eldrazi/Ramp
Control
Spellburn
The major creature types are:
Avimas: A civilization that dominates the plane and rules it by terror and creation/summoning of horrors to do their dirty work. Think Nazis in terms of flavor. Black-Green-Red
Horrors: Either Zombie or Demon, these work of the Avimas.
Rebels: A group dedicated to the take-down of the Avimas. White-Green-Blue
Djinn: Nomads that live on the plane and help the rebels. Red-Blue
Eldrazi: A special someone on the plane has discovered how to summon his own Eldrazi. While this is a more minor tribe, it has a large role in the second set of the block, where they get very powerful... White-Green
Major keywords:
Flicker
Create
Dominate
Storm
Stalk
All of these have Rulestext cards on my profile!
As for storm, yes, I do know how broken as crap the cards can get, having just played against a deck with that theme.. I'm designing storm with that problem in mind, and specifically avoiding creating cards that have certain effects that directly affect you or your opponents (Like, a black storm card might destroy creatures, but it can't directly deal damage to an opponent, or a white on might let you scy or flicker creatures, but it can't directly allow you to gain life.)