Creating a Commander Product

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Comments

  • Well I can try the 3 and 5, but I'm not too sure about the 4...
  • I'm one to avoid red, which means I'd be doing Atraxa colors.
  • That's fine with me.
  • edited December 2017
    @Arceus8523
    Are eminence abilities okay, if they aren't busted.
  • Yeah I'm personally fine with them but 3/5 of my commander group hates them.
  • I think I have an idea...
    ---
    Creatures have myriad for your opponents. (Creatures not attacking you have myriad. They can't create tokens attacking you or one of your teammates this way.)
    ---
  • So your opponents creatures have myriad or do yours?
  • All creatures have Myraid...? I'm a bit confused.
  • edited December 2017
    They all do, but they can't attack you or teammates.

    Otherwise, they don't get the benefits.
  • Okay. Why don't you make up a test card and show me?
  • I am, but I'm having trouble with a second ability.
  • What's the problem?
  • edited December 2017
    Can't think of a synergy ability other than melee. XD
  • I think the 1-5 colors idea will be hard, as I can easily make mono/bi/tri-colored just not 4+.
  • 5Color--I would recommend a tool boxy commander or one that is like Tazri and only multicolored in text box.
    4Color--Recommend Not Blue since Saskia was underwhelming compared to the others
    3Color--One of the Khans block tribes since the others were done in Commander product more recently than the Alara ones
    2Color--All the guilds have big fanfare, Selesnya, Dimir, Gruul, Azorious, Rakdos were not in Commander 2015. Most flexible spot so would base choice here on what isn't covered by the others.
    1Color--Black is the best monocolored, so either Black or try making viable Red/White.

    So, simplified, what I'd prefer for doing one deck for each number of possible colors:

    5Color
    All but Blue
    Temur
    Azorious
    MonoBlack

    If you did 3, 2, and 1 like @modnation675 recommended (I feel like it was tossed out since you had a specific card in mind):

    Abzan
    Temur
    Azorious
    Rakdos
    Monoblack

    Black would have an extra rep, but most of the color combinations could use a bit more variety in commander options. So each main commander would offer what that color doesn't really do right now with Legendary creatures but could do.

    Other ideas

    Card type matters (Artifact, Instant, Sorceries, Enchantment, Creatures, Lands)
    Plane based (Innistraad, Zendikar, Tarkir, Alara, New Phyrexia, Theros, Ixalan, Amonkhet)
    Imagine how epic 5 new planes(or even 1) from Commander products would be just saying
    Specialty Mechanic themes (Flip Cards, Planeswalkers, Split cards, Vehicles)
    Interaction with a theme or concept in different ways (time, thoughts, elements)
  • Here are my two cents:

    5-Colored deck: Contraptions
    4-Colored deck (WUBR): Instant/Sorceries
    3-Colored deck (WUG): Group-Hug with benefits
    2-Colored deck (RG): Shaman Tribal
    1-Colored deck (B): Life-Paying

    These factions cover all colors equally and playing types. There is a competitive faction (WUBR), a janky faction (WUBRG), an aggressive faction (RG), a mid-range faction (B), and a late-game faction (WUG). In addition, these tribes cover new design space while staying true to the color pie.

    Thoughts?

  • @Gelectrode
    I like your ideas, but contraptions might be a little odd in 5 colors.
  • edited December 2017
    @modnation675, harrumph. I think I am still bitter from the lack of a Contraptions commander in Unstable.

    What about CMC-matters?

    EDIT: I really like @brcien's idea of plane-theme decks! The only problem with it is getting good art for all the cards.
  • @Gelectrode
    Sounds interesting, I really want to make some contraptions as well. It's just too bad we can't have the border.
  • edited December 2017
    Axlatl, Reality Cipher
    WUBRG
    Legendary Creature - Elemental
    When ~ enters the battlefield, choose a number between 1 and 6.

    Whenever a player casts a spell with converted mana cost equal to the chosen number, draw a card, then that player draws a card and chooses another number between 1 and 6.

    "Your days are numbered."

    4/6
  • Hey, sorry I haven’t been on in the last 20 or so hours, I was traveling. I had a few ideas of my own...
    I don’t think we should do mono blue for the one color because it doesn’t support itself too well at anything but control. Neither does white or red do the same easily. Green and black are the only other options then. I think we should do a mono black thing because Ob Nixilis was the least played commander from C14 and mono black needs another go.
    That means we have to go blackless for the four color deck... any ideas?
    For five color I was thinking spirits to be honest. It is an underplayed tribe despite the fact it has a whole block (Kamagawa) dedicated to it.
    I don’t know about 3 or 2 color.


  • @Gelectrode
    I don’t know how we would do contraptions. Unstable is only in the format for a few more weeks.
  • CMC matter would be super cool though...
  • @Gelectrode
    Only thing you'd need to make sure of is the following.
    ---
    Whenever a player casts a spell with converted mana cost equal to the last chosen number, [Effect].
    ---
  • Is there any chance I can take a stab at our monocolor commander?
  • edited December 2017
    Feel free to.
  • Yeah sounds good
  • What color?
  • Okay, give me a little bit and I’ll put up a suggestion. Any preference between mono G and mono B (since we limited down between those?)
This discussion has been closed.