Create a Faction - Then Battle for Glory (Entries Closed)

24

Comments

  • Hey... let's keep this thread clean.
  • edited March 2018
  • edited March 2018
    @KrampisZman
    No, I just thought with the mention of concentration camps and the like, this thread could start spiraling downwards.
  • edited March 2018
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  • edited March 2018
    @KrampisZman I have no idea whether you're joking or not.

    I believe you forget about the Emoji Movie that can spread terror in the heart of lesser men.
  • @Tbeast430
    Nah, nope. It's not even that dark.
  • @Sanjay666
    Well to me it is. I just don't like holocaust jokes.
  • edited March 2018
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  • edited March 2018
    @KrampisZman I didn't mean the Jews part, my man. Sorry for the lack of clarification.
  • HOW TO CREATE A FACTION FOR THIS CONTEST
    Template:
    1. Name
    2. Colors (one-three)
    3: Theme (what do they do. For example, spells matter)
    4: Mechanics (one-two)
    5: Story and flavor (optional).

    The Order of the Skyward Eye
    White, green, and blue
    Land and creature counting, flicker effects, landfall
    Originally a xenophobic propaganda machine created by Nicol Bolas (Skyward Eye Prophets), since his defeat in Alara, the Skyward Eye has begun a mission to unify the lands that they once feared.
  • edited March 2018
    @Beeswax
    THANKYOU for changing the subject.
  • edited March 2018
    1. The Cult of the Eye
    2. Blue, Black, Green
    3: Sac and graveyard matters
    4: Mill (including Self-mill), dredge
    5: After the Gitrog Monster was slain, the cultists began to follow a strange entity called the Elder Eye. It led them to the rot caverns deep beneath Innistrad.
    Name's a bit like yours @Beeswax. Just realized
  • The first week is nearly done...

    The first challenge will soon begin...
  • @Chasmfiend
    Oh boy! I can't wait!
  • Or at least I assume, given it's the 7th day tomorrow

    He did say 1 per week.
  • edited March 2018
    1. Abrahi
    2. UW
    3: Choice matters, along with who controls what.
    4: Opponent choice, Prophecy (Exile this card from your hand when you draw it. Whenever a source causes you to lose 5 or more life you may cast this spell from exile.)
    5: The Ephrai are a tribe of nomads who roam the desert in search of new lands to conquer. They answer to two separate leaders, a spiritual leader and a political one.
  • Hey guys... sorry, I couldn't post it last night.
    So, since we are just starting up, I want to know how you factions work! Now, let us begin!!!
    *Drum roll*
    Since I do not know how many of your factions work, how 'bout you make leaders to your factions! These should show how the factions work. Imagine it like making a commander for your faction. The rules:
    1. It has to be legendary (but, it doesn't need to be a creature. Heck, your leader could be a legendary plains)
    2. It has to be ALL colors of your faction (a faction leader usually personifies that faction. Unless it's a land, then it has to tap for those colors)
    3. It has to represent your faction in some way (I'm pretty sure a barbarian named Bob isn't going to pass as the leader to a wizard academy)
    *Optional* Add some lore if you want! It really adds a new depth to your character!
  • PS: This is due next Wednesday and will be graded Thursday.
  • @Tigersol - So do we post the cards here, or will there be another thread for it? Just want to be sure we are all posting in the right place.

    Thanks!
  • @RayearthIX
    Post cards here. Thanks for asking!
  • My faction has two leaders, a mono-white one and a mono-blue one. Does that count?
  • edited March 2018
    Removed. :-(
  • edited March 2018
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    The Oracle of the Tenshikari is the leader of the angelic Seraphs of the Tenshikari. They were not selected by vote, nor did they rise to power through military might. The Oracle was chosen due to their connection to The Divine. That connection allows the Oracle to channel the words of The Divine and spread that word to the rest of the Seraphs. Their ability allows them to predict where Seraphs must be sent to spread the Word of Tenshikari, and where Seraphs must go to destroy resistance to the Word, or obliterate the heretics who turn from its light.

    The Oracle has been in place so long, no one even remembers what led before them. The two angels that make up the Oracle were normal once, eons before. Lina and Lilaea were children, and all but strangers. They didn't work together when learning, not did they train together when fighting. They were nothing but fellow angels to one another. However, as legend goes, on the day they received their wings, a ceremony only, as angels are born with wings, a divine light filled the world as they were presented, and the two were brought together for the good and prosperity of all by The Divine to holy rejoicing.

    The truth, which only a few Seraphs actually know or still remember, is that during the ceremony, an accident occurred that caused the two to crash into one another, and damaged their wings irreparably. As they held each other, eyes full of tears with fear they would never fly again, a divine presence did indeed appear, and in so doing forged a connection between the two. In exchange for their flight, their existences would forever more be tied to one another. They could live, together. They could fly, together. And in return they would bring the Word of The Divine to the Seraphs, together. If they were ever to separate, ruin would befall them.

    In their new role, Lina and Lilaea found much hardship, and the early going was rough. They were both now heralded as the leaders of the Seraphs, but they were barely old enough to have earned their wings. They were strangers, but were now tied together by a power greater than any angel could hope to wield alone. They persevered, and through the Word of The Divine, grew into their role. Now, they are everything to one another - sisters, lovers, friends, a single Oracle. The Oracle remembers, what it was like before, but it is a harsh dream they wish they could forget, but never will.
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    General Hopperti was a general under Shadow. He fought alongside shadow and dueled the cats with him bravely until Shadow was killed by a bunny traitor, General Hershey. In rage, General Hopperti went and destroyed Hershey and now his goal is to keep his world safe.
  • @IanLowenthal
    Sure... I can bend to rules for this case.
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    (Please give feedback on card balance. I don't quite have the hang of it yet.)

    Once, the wolves of Aesteaka aligned themselves with red mana, with the wild passion and revelry that came with it. No longer.

    Khiphar, proclaimed a seer of nature at birth and infused with magic far beyond others, led his pack from this path. He saw the coming storm, the fury of the ten races as they would fight and slaughter in a war of unprecedented scale, across the plane. He saw that to survive, they must change from wanton destruction to an army renowned across the lands, from the high cities of the Etnal among the cliffs to the monstrous assassins of the Airian.

    Following his lead, they built cities of stone and wood, and their army trained and grow to epic proportions. but Khiphar grows uncertain once again. Something has changed. A new danger approaches, and it does not come from any land he knows of...

    (I am thinking of making a set for this faction to be in... feedback on background appreciated,)
  • @KrampisZman
    Yes, make a character from your faction that is important.
This discussion has been closed.