Variant Homebrew Format - Capture the Flag
Today, I have set out to make a format that follows the logic of "capture the flag"; one singular permanent must be held onto for a length of time within one's battlefield in order to effectively win the game. I've been discussing this format with friends, and we agree that it should stick as close to the regularly printed cards as possible and obviously include ways to win through different strategies (control, aggro, etc.). I am aware that such a win condition nerfs known game-winning infinite combos, and I would be lying if I said that wasn't something I'd already considered.
The goal and ideal outcome of this format is a free-for-all rush to establish a presence that then turns into series of 1-versus-all skirmishes until someone achieves victory.
At the moment, I'm thinking that this centerpiece "flag" acts as something of a planeswalker-esque permanent in its use of loyalty counters as a source of HP and as a means of winning the game. There has been a lot of debate whether this legendary permanent will act as any other permanent type, such as an enchantment or artifact. I would love your input on this, since its supertypes will affect what kind of control spells will work on it, changing the frequency of the controlling party in different ways.
I would love to hear your thoughts on this endeavor, such as what rules you think need including and how you would balance out this format when it comes to deck construction rules.
I may end up making a card here for a proxy in the game, but that will only be when it's ready for playtesting.
The goal and ideal outcome of this format is a free-for-all rush to establish a presence that then turns into series of 1-versus-all skirmishes until someone achieves victory.
At the moment, I'm thinking that this centerpiece "flag" acts as something of a planeswalker-esque permanent in its use of loyalty counters as a source of HP and as a means of winning the game. There has been a lot of debate whether this legendary permanent will act as any other permanent type, such as an enchantment or artifact. I would love your input on this, since its supertypes will affect what kind of control spells will work on it, changing the frequency of the controlling party in different ways.
I would love to hear your thoughts on this endeavor, such as what rules you think need including and how you would balance out this format when it comes to deck construction rules.
I may end up making a card here for a proxy in the game, but that will only be when it's ready for playtesting.
This discussion has been closed.
Comments