Mechanix Challenge - Fourteen

84 years ago, @Corwinnn, @MrRansom, @AustinSmith and @Tomigon started a project called TheMechanix. Now, its secret is revealed. It is where we organize all custom keyword mechanics posted to Mechanic Encyclopedia for ALL.

For Mechanix Challenge - Fourteen
We would like you to choose a custom keyword mechanic from THIS SET: http://mtgcardsmith.com/user/TheMechanix/sets/13738?page=2
and make an incredible card that uses it.

In Mechanix Challenge Fourteen, the focus is on Keyword Abilities - Static
Mechanix Challenge - Fourteen features mechanics from @kauyon, @Sorins_Thirst, @stormbreath, @DeepSky, @CastorCrozz , @michaelmvm, @CrucibleOfHate, @kltmtg29, @monikero, and @Mila

CRITERIA
Presentation, art selection, templating, spelling, balance, usefulness and flavor.

Limit of fifteen entries max per person.
Deadline in 1 week : Nov 26
*Top 3 winners will get a super amazing -TROPHY- and added to -HALL OF FAME- !
*Winners may choose a mechanic from Mechanic Encyclopedia for ALL. They will be used in Mechanix Challenge Fifteen or Sixteen!
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Comments

  • edited November 2016
    Here are the Mechanics for Mechanix Challenge Fourteen

    Taunt by kauyon
    Taunt (Whenever this creature attacks, you choose which creatures block this creature this combat.)
    Edited: The wording is fixed.

    Edited: Another update
    Taunt (Whenever this creature attacks, you may have any number of target creatures defending player controls block it if able.)

    Unburden by Sorins_Thirst
    Unburden N(This permanent enters the battlefield with N burden counters on it. At the beginning of your upkeep, remove one burden counter from it. When this permanent has no burden counters on it, it gets +N/+N.)

    Imunity by stormbreath
    Imunity (This permanent can't have -1/-1 counters on it.)

    Growl N by DeepSky
    Growl N (Creatures blocking or blocked by this creature get -N/-0 until end of turn.)

    Last strike by CastorCrozz
    Last strike (This creature deals combat damage after creatures without last strike.)
    AUTHOR'S NOTE : I made Last Strike mainly just so those anonymous cards with "Triple Strike" could almost be plausible. As I see it:
    Triple strikeby Anonymous
    Triple strike (This creature deals first-strike, regular, and last-strike damage.)

    Godly N by michaelmvm
    Godly N (As long as your devotion to this card's colors is less than N, this isn't a creature.)

    Primal by michaelmvm
    Primal (Only use mana produced by basic lands to cast this spell.)

    Oceanic by michaelmvm
    Oceanic (This creature gets +1/+1 and can't be blocked as long as an opponent controls a basic Island.)
    ---@KimJongMartin's new mechanic idea:
    Primitive by KimJongMartin
    Primitive (This creature gets +1/+1 as long as an opponent controls a basic land.)

    Basic by michaelmvm
    Basic (A deck can have any number of cards named _____.)

    Spite by CrucibleOfHate
    Spite (This creature cannot be blocked except by creatures that share a color with it.)

    Null Value by CrucibleOfHate
    Null value (This card cannot be targeted by spells or abilites, or chosen by players, in any zone.)

    Influence by CrucibleOfHate
    Influence {_} (This _____ is influenced if {_} was spent to cast it.)

    And three additional mechanics selected for this challenge.

    Reflex by kltmtg29
    Reflex (Cast this spell only if a spell or ability an opponent controls is on the stack.)
    NOTE: This only works on instants and spells with flash. - Faiths_Guide
    What is stack? --- http://mtgsalvation.gamepedia.com/Stack

    Mistform by monikero
    Mistform (Prevent all combat damage that would be dealt to this creature.)

    Enslave by Mila
    Enslave (If a creature dealt damage by this creature this turn would die, you gain control of it instead for as long as you control this creature.)
    Edited: "Enslaver" seems a more appropriate name?
  • edited November 2016
    Examples:

    imageimageimageimageimageimageimageimageimageimageimageimageimageimageimage



  • edited November 2016
    - Reminder text isn't necessary.

    - You may change the effect as long as the concept is the same.

    - I'm really not sure about the wording of "Taunt", "Null value" and "Last strike". But probably you can understand what they want to do. If you have better wording idea, share it with us!

    - I made a new card type for @michaelmvm's Basic mechanic. It is "Basic creature".
    We don't have that option in card maker page, so I just type "(Basic)" after "Creature -"
    Here's an example:
    image
    If you like this idea, you may use this template.

    - Some people say Oceanic mechanic lacks in originality. You may make a brand new Oceanic mechanic that we can associate with that word.
  • How are you suppost to casta card with null value if you cant choose it in yoir hand.
  • edited November 2016
    because you're not choosing it. you're putting it from your hand onto the stack and paying it's costs.
    http://mtgsalvation.gamepedia.com/Casting_spells

    also for some reason Enslaver seems a more appropriate name for the last ability. I would expect Enslave to be a keyword requiring some cost or action from the player.

    a bit Keyword-heavy:
    http://mtgcardsmith.com/view/azreal-the-purger?list=user
  • I must win this! I need to return Low-Flying to this contest!
  • @TrippleBoggey3

    Why do you like Low-Flying so much? In my opinion it's not a very good mechanic...
  • Can I change oceanic to:

    Primitive (This creature gets +1/+1 as long as an opponent controls a basic land.)
  • @theimmortaldeath
    Thanks for gamepedia link and for your entry!

    @KimJongMartin
    That's neat! I added it to the list of this challenge!
  • image

    My first entry. I didn't go with your wording @Tomigon, since I think it makes all changelings basic creatures, as many as you like of them can go in a deck.
  • edited November 2016
    Yay, this exists! So the first card I'll submit is for the Enslave mechanic, which is inherently tricky to balance. I figured the best way to go about it would be to attach some hefty drawback to it.

    image
  • edited November 2016
    @KimJongMartin No problem.

    I like you put Basic at the bottom of the text box. I think that's correct.
    http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=191336
  • edited November 2016
    @Tomigon No problem.
    now the question is: will my 4 color god be a part of a cycle or not? probably.

    new entry: http://mtgcardsmith.com/view/abaddon-the-mountain?list=user
    edit on Azreal: http://mtgcardsmith.com/view/azreal-the-purger-1?list=user
    new entry: http://mtgcardsmith.com/view/muzai-the-conceited?list=user

    two more to go
  • Brace yourselves…
    Mistresses and Slaves are (in-)coming...
  • This "immunity" stuff…
    Can I make a card, where another kind of counters cannot be placed on?
  • @atrus159
    Thanks for your entry! I commented on your card!

    @Tutlaschk
    Sure! As long as it is not Tomigon counters.
  • edited November 2016
    image
    Again I'm bad at balancing so feedback would be great.
  • edited November 2016
    Mistform
    image

    This card gives you a choice: keep drawing cards and only losing 1 life, or make an unblockable token and lose more life the next time you draw a card.
  • Update to Channeler of Thought. Thanks for all the feedback.
    http://mtgcardsmith.com/view/channeler-of-thought-1

    Also, how are y'all getting images in the comments?
  • edited November 2016
    Primitive
    image
  • edited November 2016
    I decided to do Taunt, since it seems to have so many useful ways to use it. Also, the card may seem a little difficult to get big, but just remember that it can get the +1/+1 counters with other cards too!

    image
    http://mtgcardsmith.com/view/bloodlusting-ape
  • edited November 2016
    Primal
    image
  • edited November 2016
    My entry for Mistform:

    image

    Not entirely happy with the art, but demon+mist is surprisingly difficult to find in fantasy art.

    EDIT: Actually, I just noticed that there's a discrepancy between the original Mistform that I selected and the one that's on this contest. And that crucial difference pretty much breaks my card. For the record, this is the Mistform version I'm using:

    Mistform (This creature is not destroyed by combat damage).
  • wait, so are null value cards basically un-counterable (Baring like counterbalance or something)?
  • Last strike
    image
This discussion has been closed.