Ongoing Mechanics
=Introduction=
So I'm sure all of you (or at least almost all of you) must have entered one of @Corwinnn/@Tomigon's mechanix challenges, where mechanics from the Mechanic Encyclopedia are posted for people to make cards of. it's a really, really, fun idea - so this is kind of a similar contest, except whenever you post you get to select mechanics from the Mechanic Encyclopedia for ALL. They can be your mechanics, or anyone else's. So, get your thinking caps on and get ready to make cards then select mechanics! Be sure to put an '@' before the person's name whose mechanic you're using, too.
Here's the encyclopedia: http://forums.mtgcardsmith.com/discussion/225/mechanic-encyclopedia-for-all/p1
=The Contest=
To start us off, I will post three mechanics that I like and are in @ChargingBadger's thread - see them below. Then, the first person will make a card using one of those mechanics, then select between 1-3 (preferably more than 1) mechanics - the next person will make a card using one of these mechanics, select 1-4 ect, ect (the reason to have more than 1 is so people have a wide variety of choices). This is an ongoing contest, so it will go on forever and there will be no prizes.
=Rules=
1. Must be an all-new card, but not necessarily made for this contest.
2. As many entries as you like, but please don't spam.
3. Don't make loads of entries in a row.
4. Please don't purposely select bad mechanics from the mechanic encyclopedia.
5. No off topic chat.
=Starting Mechanics=
Two-Faced (You may have this creature enter the battlefield transformed under an opponent's control.) By me.
Chronicle (When this creature enters the battlefield, you may exile an instant or sorcery card from your hand.) Then it has a trigger thing that gets to cast it/has some interaction with it. By me.
Painborn (Each 1 life you pay while casting this
pays for {1}. It enters the battlefield with a -1/-1 counter on it for each 1 life paid this way.) By @Animist.
So I'm sure all of you (or at least almost all of you) must have entered one of @Corwinnn/@Tomigon's mechanix challenges, where mechanics from the Mechanic Encyclopedia are posted for people to make cards of. it's a really, really, fun idea - so this is kind of a similar contest, except whenever you post you get to select mechanics from the Mechanic Encyclopedia for ALL. They can be your mechanics, or anyone else's. So, get your thinking caps on and get ready to make cards then select mechanics! Be sure to put an '@' before the person's name whose mechanic you're using, too.
Here's the encyclopedia: http://forums.mtgcardsmith.com/discussion/225/mechanic-encyclopedia-for-all/p1
=The Contest=
To start us off, I will post three mechanics that I like and are in @ChargingBadger's thread - see them below. Then, the first person will make a card using one of those mechanics, then select between 1-3 (preferably more than 1) mechanics - the next person will make a card using one of these mechanics, select 1-4 ect, ect (the reason to have more than 1 is so people have a wide variety of choices). This is an ongoing contest, so it will go on forever and there will be no prizes.
=Rules=
1. Must be an all-new card, but not necessarily made for this contest.
2. As many entries as you like, but please don't spam.
3. Don't make loads of entries in a row.
4. Please don't purposely select bad mechanics from the mechanic encyclopedia.
5. No off topic chat.
=Starting Mechanics=
Two-Faced (You may have this creature enter the battlefield transformed under an opponent's control.) By me.
Chronicle (When this creature enters the battlefield, you may exile an instant or sorcery card from your hand.) Then it has a trigger thing that gets to cast it/has some interaction with it. By me.
Painborn (Each 1 life you pay while casting this
pays for {1}. It enters the battlefield with a -1/-1 counter on it for each 1 life paid this way.) By @Animist.
This discussion has been closed.
Comments
Give us another example of Painborn?
Here are some old examples.
http://mtgcardsmith.com/user/Animist/sets/9961
I'll try to think of a new one if I have time!
Come on people, let's see some cards!
-NEXT MECHANICS-
@Tomigon's [From Mechanix Challenge 1]
Stealth N (This creature can't be blocked as long as defending player controls N or more tapped lands.)
@MrRansom's [From Mechanix Challenge 4]
Battlecraft (This spell costs {1} less to cast for each source that dealt damage to an opponent this turn.)
@fabiocbinbutter's [From Mechanix Challenge 6]
Feedback [cost] (An opponent may cast this spell from your graveyard for its feedback cost. Then exile it.)
http://mtgcardsmith.com/view/pain-crafted-scrap-golem
-NEXT MECHANICS-
@Tomigon's (From Mechanic Encyclopedia)
Animosity (This creature is dealt damage in the form of +1/-1 counters.)
@Beeswax's (From Mechanic Encyclopedia)
Genepool (This card enters play with a +1/+1 counter on it for each creature type it shares with a creature you control.)
@RekasorusRex's (From Mechanic Encyclopedia)
Companionship {cost} (Whenever another creature enters the battlefield under your control, you may pay {cost}. If you do, put a +1/+1 counter on that creature, and a +1/+1 counter on this creature.)
[Also, how do I post an image of the card itself into my comment? Sorry, I'm new]
Hi and welcome to the site! You'll find some useful info on forum post coding here
http://forums.mtgcardsmith.com/discussion/809/tutorial-forum-post-coding
That's actually @MrRansom's Battlecraft, not mine
Reforge # (You may sacrifice # artifacts to return this creature from your graveyard to the battlefield. Activate this ability only any time you can cast a sorcery.)
Here's a few examples of different reforge creatures...
http://mtgcardsmith.com/view/complete/full/2016/12/20/1482297354797103.png
http://mtgcardsmith.com/view/complete/full/2016/12/21/1482377617274952.png
http://mtgcardsmith.com/view/complete/full/2015/10/20/1445329025759096.png
http://mtgcardsmith.com/view/complete/full/2016/12/21/1482379924607181.png
Don't worry, I'll work on those next mechanics asap. ^.^
Animosity:
http://mtgcardsmith.com/view/complete/full/2016/12/23/1482517918487108.png
Genepool:
http://mtgcardsmith.com/view/complete/full/2016/12/23/1482518659917091.png
Companionship:
http://mtgcardsmith.com/view/complete/full/2016/12/23/1482519421125097.png
Reforge would just be:
Reforge N (Sacrifice N artifacts: Return this card from your graveyard to the battlefield. Activate this ability only any time you can cast a sorcery.)
And it's neat!
Here:
-NEXT MECHANICS-
@Tomigon's [From Mechanix Challenge 1]
Stealth N (This creature can't be blocked as long as defending player controls N or more tapped lands.)
@Tomigon's [From Mechanix Challenge 7]
Impart [Cost] (When this creature dies, you may pay its impart cost. If you do, target creature gains all activated abilities of this creature.)
@fabiocbinbutter's [From Mechanix Challenge 6]
Feedback [cost] (An opponent may cast this spell from your graveyard for its feedback cost. Then exile it.)
Play the creature, get the servos, sac the creature and have a death trigger (gain 1 life, let's say). Then, sac the servos (gaining another 2 life) get the creature back, get the servos, sac the creature, sac the servos to get it back ect, ect.
Perhaps you meant to put fabricate 1 in there?
It was intentionally a possible infinite
I can't help thinking it might be a bit OP. 5 mana for infinite death + ETB triggers seems too good.
Ya, you do need a sac outlet but...
Next mechanics to choose from:
Tomigon's Tidal N – (At the beginning of your upkeep, remove a tide counter from this creature. If you can't, put N tide counters on it.)
@Suicidal_Deity 's Quick Riches N - ({t}: Add N to your mana pool. Activate this only if your mana pool is empty. Whenever another source you control adds mana to your mana pool, remove this mana from your mana pool.)
@saveria201 's Dream {n} - (You may pay an additional {n} as you cast this spell. If you do, name a nonland card.)
"_______" can be anything as long as it's a permanent.
http://mtgcardsmith.com/view/demonic-blood-witch
@unicornsareevil13579's Pack (Whenever this creature attacks (Effect) for each attacking creature you control that shares a creature type with it.)
@Nanosaurus's Tragedy N (When this creature dies, put N +1/+1 counters on each other creature you control that shares a type with it. They must attack this turn if able.)
@RohanDragoon's Refraction (Whenever this creature becomes the target of a spell or ability, you may pay {1}. If you do, copy that spell or ability. You may choose new targets for the copy.)
Thank you for using my mechanics!
@Nanosaurus
1. Blinding - (When this creature enters play, no spells may be cast for the rest of the turn.)
2. Reckless - (This creature has haste and may only be cast if no other creature spells were cast before it this turn.)
3. Possess - (When played, this creature loses all other abilities and attaches to target creature, who then gains those abilites. When the possessed creature dies, detach this creature. It regains its lost abilites.)
You know WOTC have stopped using downside mechanics, right?
Yee boss... No, I don't know it. Hmph...
Blinding (When this [card type] enters the battlefield, until the next turn, players can't cast spells.)
Next three:
@Tomigon's [From Mechanix Challenge 7]
Impart [Cost] (When this creature dies, you may pay its impart cost. If you do, target creature gains all activated abilities of this creature.)
@fabiocbinbutter's [From Mechanix Challenge 6]
Feedback [cost] (An opponent may cast this spell from your graveyard for its feedback cost. Then exile it.)
@saveria201's [From Mechanix Challenge X]
Dream {n} (You may pay an additional {n} as you cast this spell. If you do, name a nonland card.)
Thanks for (finally) entering...Forgot to bump this one and went untouched for ages!