...Trial by Fire and Speak to the Machine, both of which seem like good ideas. They both have flaws, though. Trial has a wide selection of minor wording errors (and, while it's a very minor aesthetic thing, lacks the red-white-multicolor border). Speak to the Machine is visually perfect but for a single missing capital letter on "Vehicle", but is incredibly underpowered. As a rule, I could see that effect without the crewing clause and with a small additional upside at common. It's been done before, after all, with a good recent example being Wings of the Cosmos. Rare with a relatively demanding clause certainly isn't the correct place for the card.
I think I'll vote for Trial by Fire. It definitely needs some wording work, but it's (relatively) balance-stable until you start using it to cheat a load of planeswalker counters on the cheap, which I suspect is the main balance point to fear. Whatever, it probably isn't too bad. Anyway, yeah. Vote goes to Trial by Fire. I'm also just going to do a pair of rewording suggestions for the heck of it.
Trial by Fire deals 3 damage to any target. If a creature was dealt damage this way, put a +1/+1 counter on it for each 1 damage dealt this way. If a planeswalker was dealt damage this way, put two loyalty counters on it for each 1 damage dealt this way. (A permanent must survive the damage to get the counters.)
Or, an alternative that might be less stupid on space / repetition but feels a bit more conceptually out there and differs somewhat by rules would be:
Trial by Fire deals 3 damage to any target. If a creature or planeswalker was dealt damage this way, put a +1/+1 counter or two loyalty counters on it for each 1 damage dealt this way. (A permanent must survive the damage to get the counters.)
That one's based vaguely on Elspeth Conquers Death. Anyway, sorry for the text-block. That's all.
HMMM? @TheDukeOfPork maybe I'm sharing this to start getting glimpses into the minds of the judges and how they think Certainly not to make you feel bad about your cards.
Welp, fair enough, but it totally wasn't directed at you. Just a side comment that no one does, after all. It's fine up to the point "Judging for this week."
No, just kidding, up to "So those two are out." That really spiked me.
Well put feedback! The wording is definitely off from Oracle standards and the card needs the WR border. This was an early card of mine before I got used to manually setting the frame.
I would go with the first suggested wording because this isn't a situation of having no choice but to work with an extremely limited space like in a saga, and the explicit wording precludes nonsensical scenarios like putting loyalty counters on a creature. As for the reminder text, I think the precedence from cards like Siegehorn Ceratops and Hungering Hydra is (It must survive the damage to get the counters.) so I'll update it to that. Good catch of those mistakes.
Third option following the old school wording of Acidic Dagger and Runesword:
Put a +1/+1 counter
on a targeted permanent for each 1 damage dealt this way to a creature or two
loyalty counters for each 1 damage dealt this way to a planeswalker.
Comments
Week 3 Results
Winning card: Tie between Baby Myr & Razorclaw Devastator
Breakdown of votes:- Baby Myr (3) & Razorclaw Devastator (3)
- Echoform Prodigy (1)
@AboveAndAbout's and @MemoryHead's prize for first place = 1 favorite for every card that received favorites last week (=3 of your choice each)Judging Leaderboard
Week 4 - The Four Toadies
by @AboveAndAbouthttps://mtgcardsmith.com/view/ritualistic-survivor
by @Red_Tower
https://mtgcardsmith.com/view/vankin-pack-master
by @TheDukeOfPork
https://mtgcardsmith.com/view/aetheric-hedron
by @WarriorCatInAhat
https://mtgcardsmith.com/view/sinister-sabatour
Week 4 Results
Winning card: Aetheric Hedron by @TheDukeOfPork
Breakdown of votes:- Aetheric Hedron by @TheDukeOfPork (4)
- Ritualistic Survivor by @AboveAndAbout (2)
- Vankin, Pack Master & Sinister Saboteur (1)
@TheDukeOfPork your prize for 1st place = 2 favorites of my choiceJudging Leaderboard
Week 5 - The "Four"
by @TheDukeOfPork | https://mtgcardsmith.com/view/horse-of-tranquilityby @FireOfGolden | https://mtgcardsmith.com/view/robostickman-1
by @Jadefire | https://www.mtgcardsmith.com/view/trial-by-fire-14
by @feralitator | https://mtgcardsmith.com/view/speak-to-the-machine
Week 5 Results
Winning cards: Tie Between by Trial by Fire by @Jadefire & Speak to the Machine by @feralitator
Breakdown of votes:Judging Leaderboard
Week 6 - Lucky 7
by @Jadefirehttps://www.mtgcardsmith.com/view/sanguine-mox
by @TheDukeOfPork
https://mtgcardsmith.com/view/brutal-hydra?list=user
by @AboveAndAbout
https://mtgcardsmith.com/view/ashnod-bound-to-unlife#
by @FireOfGolden
https://mtgcardsmith.com/view/caught-in-action
by @Red_Tower
https://mtgcardsmith.com/view/hide-the-evidence-1
by @WarriorCatInAhat
https://mtgcardsmith.com/view/archon-of-compleation?list=user
by @TheRacingTurtle
https://mtgcardsmith.com/view/sylviel-of-mind-rot-grove
Random and Anonymous Feedback from Week 5
...Trial by Fire and Speak to the Machine, both of which seem like good ideas. They both have flaws, though. Trial has a wide selection of minor wording errors (and, while it's a very minor aesthetic thing, lacks the red-white-multicolor border). Speak to the Machine is visually perfect but for a single missing capital letter on "Vehicle", but is incredibly underpowered. As a rule, I could see that effect without the crewing clause and with a small additional upside at common. It's been done before, after all, with a good recent example being Wings of the Cosmos. Rare with a relatively demanding clause certainly isn't the correct place for the card.I think I'll vote for Trial by Fire. It definitely needs some wording work, but it's (relatively) balance-stable until you start using it to cheat a load of planeswalker counters on the cheap, which I suspect is the main balance point to fear. Whatever, it probably isn't too bad. Anyway, yeah. Vote goes to Trial by Fire. I'm also just going to do a pair of rewording suggestions for the heck of it.
No, just kidding, up to "So those two are out." That really spiked me.
I would go with the first suggested wording because this isn't a situation of having no choice but to work with an extremely limited space like in a saga, and the explicit wording precludes nonsensical scenarios like putting loyalty counters on a creature. As for the reminder text, I think the precedence from cards like Siegehorn Ceratops and Hungering Hydra is (It must survive the damage to get the counters.) so I'll update it to that. Good catch of those mistakes.
Put a +1/+1 counter on a targeted permanent for each 1 damage dealt this way to a creature or two loyalty counters for each 1 damage dealt this way to a planeswalker.