Hi guys - I can't make that crapshoot a podcast. I was soo disorganized since I didn't judge this past week. Also - next time. Also - the discord is just a way to get other people who can talk.. i record with Nvidia separately and turn that into an mp3 for spotify and youtube.
I'll have some time next week to get back into things.
#2 to #4 seem pretty straightforward and distinct from one another. It appears #1 and #5 may have some overlap in the department of novelty. Would it be correct to say that #1 pertains to what a card is and #5 pertains to what the card does and how it does it (which I guess does bleed into #2 a bit)?
#5 seems straightforward yet vague. By "innovation," are you referring to the mechanic being used in a way that is unique, and meshes with the card well, or just implementing it well? Also would custom mechanics be scored differently/favored in this rating if done well?
Also when you say reevaluated cards have a drastic change in rating, how drastic are we talking? Like a 95 going to like a low 90/high 80, or like a 95 going down to like 85?
And how would enchantments, artifacts, instants/sorceries, planeswalkers and creatures be judged under all different methods for #5, because the way I think it's being done, it would take different styles of judging.
Comments
I'll have some time next week to get back into things.
I'll add you right away. Just make sure to kick @TheKeefMan into the ground
Cardsmith League - Judging Update (Revised)
3. THEME AND STUFF
5. DOES THE CONCEPT WORK MECHANICALLY, YOOOOOO, OR DOES IT NEED REFINING?
*BE THERE OR BE SQUARE* xoxoxoxoxox
YES - RIGHT NOW ON DISCORD. JOIN THE LINK LIVE CHAT - JUMP IN ANY TIME FOR AS LONG AS YOU LIKE, MIC NOT REQUIRED.
ALL CAPS deactivatedhttps://discord.gg/2mP4gptH
Actually, my voice didn't record. So, it's fine. We made amazing progress today, and it is for the better.
The next podcast video will be a culmination of all the good from the past few weeks.