Theater Set
As I begin to wrap up designing my first set, Nerotomea, I am going to be starting my second set.
I was originally going to make a hell-themed set next, but the idea of a theater set seemed very original, and I HAD to go with it (Also my brother is a theater kid, so I knew he would like this idea). I do have some stuff planned out already, but there's still a lot that needs to be ironed out:
Flavorful Plans:
Welcome to [Plane Name], a world that's inhabitants are given the ability to observe other planes. As they have observed the many events that occur across the history of the multiverse, they retell these stories in their preferred art form: Theater.
I was originally going to make a hell-themed set next, but the idea of a theater set seemed very original, and I HAD to go with it (Also my brother is a theater kid, so I knew he would like this idea). I do have some stuff planned out already, but there's still a lot that needs to be ironed out:
Flavorful Plans:
- The main villain will be an actor so obsessed with their role as an evil king that they literally became the evil king.
- Most of the sagas will probably be based on previous events throughout magic's history. Garruk's curse, Crimson Vow, Hour of Devastation, War of the Spark, and many other stories will be featured.
- Most of the sagas will probably be based on previous events throughout magic's history. Garruk's curse, Crimson Vow, Hour of Devastation, War of the Spark, and many other stories will be featured.
Mechanical Plans:
- This set will have a lot of sagas to emphasize the storytelling aspect of the plane.
- There will be a mechanic similar to learn named "rehearse" that gets performance cards. These are enchantments that are also sagas. Commons will only have two abilities, but higher rarities might have more.
- Morph might be a mechanic in this set to flavorfully represent costumes, but I haven't completely decided yet.
- There will be a mechanic similar to learn named "rehearse" that gets performance cards. These are enchantments that are also sagas. Commons will only have two abilities, but higher rarities might have more.
- Morph might be a mechanic in this set to flavorfully represent costumes, but I haven't completely decided yet.
Feel free to ask any questions, give any suggestions, or share your thoughts on this. I'd love to hear some feedback!
(Oh, and if anyone knows how to make set symbols, please let me know, I have a symbol in mind, but I don't know how to make it.)
This discussion has been closed.
Comments
- I have decided that Morph WILL be one of the mechanics used.
- "Finale" is a new mechanic that is similar to the city's blessing. (If a player's life total is less than or equal to half their starting life total, begin your finale.)
- Convoke is gonna be another returning mechanic, and will be seen in Naya colors (WRG).
- WU might care about seeing the top two or more cards from the top of your library.
- WR will care about exactly two creatures attacking. (I'm gonna be calling this archetype "The duet archetype" for hopefully obvious reasons)
- Black and red are the colors that care about low life totals the most. Therefore, it makes sense that the BR archetype will focus on finale.
- RG will care about convoke. We've seen WG convoke 2-3 times already, and I wanted to try something new, so I decided that RG will focus on Convoke instead.
I do have a suggestion. How about a creature based mechanic called Ovation, where you get to tap the creature for an effect at the beginning of your end step if a certain action was taken this turn. Example:
Ovation — At the beginning of your end step, if you cast three or more spells this turn, you may tap [card name]. When you do, draw a card.
Do you know how many new and returning mechanics you want? Do you plan to have preconstructed commander decks? If not, I think you should consider it. An Encore commander deck would be absolutely perfect for the set.
Typically, ability words have the same requirement every time, so I'm not sure about how Ovation is worded right now. But if I add another mechanic, I will definitely strongly consider Ovation as the name of the mechanic.
Also precon commander decks sounds like a really fun idea! I did consider encore for one of the mechanics, but I didn't want to use it in the main set because it is more focused for a 1v1 environment, so that might be a fun way to use it in a way that's related to the set.
Edit: I just realized you said "Legend of your choice". Currently I don't have many legend ideas right now, and they are all cards I'd like to make, so if you'd like to throw some new legend ideas into the ring I'd love to hear them!
@ShadowReign I think I actually have a card I made a long while back that might fit better than Rakdos, the Showstopper:
I just thought of this character this morning. They are a being that is half-angel, and half-demon, who has multiple personalities, with different appearances for each personality. Verchiel has the appearance of an angelic being, and wears a joyful mask. Akanos has the appearance of a demonic being, and wears a more upset mask. I don't want to use MDFCs as a recurring theme in this set, but I would happily make an exception for this character.
When I thought of possible returning planeswalkers, Oko was the first planeswalker that came to mind. His whole trickery shtick seems like it would fit right in with the costume and performance themes of this set.
I also considered Estrid (The mask planeswalker from those commander decks), but there's like no fanart of her, and with the split personality planeswalker who uses masks as faces, I think the chances of her appearing have gone from slim to none.
I am making an errata though to make it a bard since I'm planning on making WG Bard tribal.
WB - Comedy & Tragedy (Maybe something related to polar opposites?)
WR - Romance/Duets
WG - Bards & Scriptwriters
UB - Nightmarish characters from the story of the evil king
UR - Stage Tech
UG - Costumed Performers
BR - Performers wanting a grand finale
BG - Self-Centered Actors (Mostly Elves)
RG - Interpretive Dance
WB - Enchantments going to your graveyard
WR - Attack w/ exactly two creatures
WG - Bard tribal (Enchantress subtheme)
UB - Nightmare tribal (Power 1 or less hate subtheme)
UR - "If two or more creatures convoked this spell"
UG - Morph
BR - Suicide aggro finale
BG - Highest power creature matters
RG - "Whenever this creature becomes tapped"
I've been using another card creator because the sagas have a card frame that isn't on cardsmith (I know it's technically possible to do on cardsmith, but I like how look with the saga frame).
On another note, I decided to add Boast as a mechanic to hopefully add more aggression to the set, and it will be used in mostly black and green, and sometimes white and red. In addition, I am changing the BG archetype to focus on Boast for the same reason I am adding the mechanic, plus it flavorfully fits the self-centered actor/socialite theme in BG.
If anyone wants to look at the cards, here's the google drive folder:
https://drive.google.com/drive/folders/1VTwex6TvYyqRF0dDvckjB7Hkwghvhkzg?usp=sharing
I have come up with a name for this plane and set:
Athria comes from two words: "Athens", where theater was originated, and "Aria", which is just another word for "song".
Also, I think I'm going to add Ashiok to the group of planeswalkers in this set, since they fit really well with Nightmare tribal in UB. Also, I have a really good cardname picked out for them already.