Starting off, I will say that this doesn't 100% fit the prompt, I think that 90% of the time I would be using this on my own creature. Maybe incorporate negative effects in there. Other then that, it is a bit powerful on the power scale, but I still really like it.
Once again, I do think that this doesn't really fit the prompt, I don't see a situation where you would enchant your own creature over an opponent's here. Secondly, this card is POWERFUL. Two mana to remove a non-land permanent even if it has indestructible? And it's uncommon? While yes, the fact that it is an aura makes it weaker, it is still crazy powerful. Make it a rare at least.
Now this is a card that fits the prompt perfectly.
This card is great and I think it works really well, but i must say making it a common is a bit of a stretch. It would be powerful for an uncommon, let alone a common. However, if made an uncommon, I do believe that it would be balanced enough, still powerful, but balanced. Also, is creep the right word here? idk if this is just me, but creep seems strange here, idk.
Overall great card, but much to powerful for a common. 82/100
I must say, I have very little to say for this card. It is definitely powerful, but I still think it is pretty balanced. I really think that this is just so well pulled off and is really interesting.
This one is intersting, I really like the idea behind this one.
Jumping right in, immediately I notice some wording error. You forgot to put "enchant creature" on the card, and replace "untap phase" with "untap step". Also I think that 90% of the time, I would be enchanting an opponent's creature with this, so I'm not sure it quite fits the theme. Finally, the card feels a tap powerful on the power scale. It's basically one mana to remove a creature.
Overall, not a bad card, but small things all add up to a 74/100
That means congratulations @jpastor, you have won this round!
Your choice is a choice of three: 1. 3 favs -or- 2. 5 hugs -or- 3. ? Crystal Ball: In a future round, when you submit a card, you may choose to use the crystal ball. If you do, I will tell you what score I will give your card. You can then choose to re-submit or not. (Note: When used, the crystal ball is used up. You will also only get the score, not the review.)
Starting off, wow this card is powerful. I love me some cascade but this is so good. With the miracle cost and the demonstrate it makes it so versatile and so powerful. Secondly, why is this a demonstrate card? Demonstrate is most used as a teaching thing, I don't know how you are demonstrating a rift in space.
Overall, great and fun card, but a little too powerful, I give it 84/100
I think this is an amazing card and pulled off really well. The only flaw I see in it is that it is relatively underpowered. it's 4 for an enchantment that has 3 to create a 1/1 that maybe gets a cool keyword. Most of the keywords aren't even that useful on a 1/1. Maybe drop the mana cost or the price to make the tokens.
Overall, amazing card, just a little underpowered. 88/100
Starting off, I think this is a great card, the sacrafice and ward abilities are both a little strong, but for 8 mana, its fairly balanced, if even a little underpowered. Overall, I don't have any real problems with this card, it just feels a little bland too me.
Overall, good card, I could definitely see it as a real card, just a little bland. 82/100
Okay, this card is immediately interesting right away.
Starting off, great card with some really fun potential. I love the idea of cycling it into its madness into its buyback. But I have to say, what is this card? Its called shift? draws a card form the bottom? And has an artwork I can't even begin to describe. I really have no idea what you were going for with this, and It honestly feels like all the abilities were just slapped on the card.
Overall, great card mechanically, but theme wise, very confusing. 77/100
Okay, let's start with the card mechanically. It costs 7 mana to gain control of all creatures with flying until end of turn. They gain haste. Then, if any of them have trample or deathtouch, you have to pay 1 life sacrafice something with reach. Sorry. What? Firstly, the card increadbly underpowered, even for a common. And the card just makes no sense, itt feels just like a jumble of keywords randomly written out. Secondly, theme wise, its a flaming gale that gains control of things with flying? But if they can kill you with a touch or smash through things, you have to pay 1 life or sac some guy with a bow? This card just makes absolutly no sense.
Overall, this card is underpowered and makes 0 sense whatsoever.
That means congratulations @smax765, you have won this week of YMTC! Congrats!
Comments
Nah, it's fine! It's reference to Undertale Fandom. The Destroyer of AUs (Alternate Universe) is called Error or Error Sans.
Favorites:
https://mtgcardsmith.com/view/crystalline-curse
https://mtgcardsmith.com/view/touch-of-the-fae
Dual Essence by jpastor
Thank you all for your participation!
We had 5 entries this week, so let's get judging
@jaceberlin - Crystalline Curse
Starting off, I will say that this doesn't 100% fit the prompt, I think that 90% of the time I would be using this on my own creature. Maybe incorporate negative effects in there. Other then that, it is a bit powerful on the power scale, but I still really like it.
Overall, fun card, I give it a 80/100
@Castiel_Demiurge - Touch of the Fae
Once again, I do think that this doesn't really fit the prompt, I don't see a situation where you would enchant your own creature over an opponent's here. Secondly, this card is POWERFUL. Two mana to remove a non-land permanent even if it has indestructible? And it's uncommon? While yes, the fact that it is an aura makes it weaker, it is still crazy powerful. Make it a rare at least.
fun card, but very powerful, I give it a 77/10
@smax765 - Creep with Power
This card is great and I think it works really well, but i must say making it a common is a bit of a stretch. It would be powerful for an uncommon, let alone a common. However, if made an uncommon, I do believe that it would be balanced enough, still powerful, but balanced. Also, is creep the right word here? idk if this is just me, but creep seems strange here, idk.
Overall great card, but much to powerful for a common. 82/100
@jpastor - Dual Essence
I must say, I have very little to say for this card. It is definitely powerful, but I still think it is pretty balanced. I really think that this is just so well pulled off and is really interesting.
Wow, I love this card. 92/100
@flatmap - Enfeebling Pollution.
Jumping right in, immediately I notice some wording error. You forgot to put "enchant creature" on the card, and replace "untap phase" with "untap step". Also I think that 90% of the time, I would be enchanting an opponent's creature with this, so I'm not sure it quite fits the theme. Finally, the card feels a tap powerful on the power scale. It's basically one mana to remove a creature.
Overall, not a bad card, but small things all add up to a 74/100
That means congratulations @jpastor, you have won this round!
Your choice is a choice of three:
1. 3 favs
-or-
2. 5 hugs
-or-
3. ? Crystal Ball: In a future round, when you submit a card, you may choose to use the crystal ball. If you do, I will tell you what score I will give your card. You can then choose to re-submit or not. (Note: When used, the crystal ball is used up. You will also only get the score, not the review.)
Thank you all for your participation!
I hope you have fun with this prompt and enjoy the challenge!
https://mtgcardsmith.com/view/sudden-alteration-1
https://mtgcardsmith.com/view/biohazard-5
https://mtgcardsmith.com/view/phyrexian-absorber
https://mtgcardsmith.com/view/nephalia-mutagen
https://mtgcardsmith.com/view/train-the-novices
https://mtgcardsmith.com/view/demogorgon-76
Thank you all for your participation!
We had 5 entries this week, so let's get judging
@jaceberlin - Sudden Alteration
Starting off, wow this card is powerful. I love me some cascade but this is so good. With the miracle cost and the demonstrate it makes it so versatile and so powerful. Secondly, why is this a demonstrate card? Demonstrate is most used as a teaching thing, I don't know how you are demonstrating a rift in space.
Overall, great and fun card, but a little too powerful, I give it 84/100
@smax765 - Train the Novices
I think this is an amazing card and pulled off really well. The only flaw I see in it is that it is relatively underpowered. it's 4 for an enchantment that has 3 to create a 1/1 that maybe gets a cool keyword. Most of the keywords aren't even that useful on a 1/1. Maybe drop the mana cost or the price to make the tokens.
Overall, amazing card, just a little underpowered. 88/100
@Castiel_Demiurge - Demogorgon
Starting off, I think this is a great card, the sacrafice and ward abilities are both a little strong, but for 8 mana, its fairly balanced, if even a little underpowered. Overall, I don't have any real problems with this card, it just feels a little bland too me.
Overall, good card, I could definitely see it as a real card, just a little bland. 82/100
@Cadstar369 - Shift
Starting off, great card with some really fun potential. I love the idea of cycling it into its madness into its buyback. But I have to say, what is this card? Its called shift? draws a card form the bottom? And has an artwork I can't even begin to describe. I really have no idea what you were going for with this, and It honestly feels like all the abilities were just slapped on the card.
Overall, great card mechanically, but theme wise, very confusing. 77/100
@flatmap - Fiery Gale
Okay, let's start with the card mechanically. It costs 7 mana to gain control of all creatures with flying until end of turn. They gain haste. Then, if any of them have trample or deathtouch, you have to pay 1 life sacrafice something with reach. Sorry. What? Firstly, the card increadbly underpowered, even for a common. And the card just makes no sense, itt feels just like a jumble of keywords randomly written out. Secondly, theme wise, its a flaming gale that gains control of things with flying? But if they can kill you with a touch or smash through things, you have to pay 1 life or sac some guy with a bow? This card just makes absolutly no sense.
Overall, this card is underpowered and makes 0 sense whatsoever.
That means congratulations @smax765, you have won this week of YMTC! Congrats!
Your prize is 5 favs.
Thank you all once again for your participation!
I hope you have fun with this prompt and enjoy the challenge!
https://mtgcardsmith.com/view/severin-of-the-dark-realms
https://mtgcardsmith.com/view/heju-the-dead-studier
https://mtgcardsmith.com/view/benalias-flagbearers
https://mtgcardsmith.com/view/dextratith-end-of-kingdoms
https://mtgcardsmith.com/view/landon-river-glider?list=user
https://mtgcardsmith.com/view/selena-driftwood-guider?list=user