Why are RPGs dying at some point?
I would really like to know, why at some point, people are no longer interested in RPGs and just stay away from it, dont write anything and dont create cards for it anymore.
I dont want to blame anyone, but i want to understand the reason for it, to learn from it and to improve and make better RPGs in the future.
Comments
I inevitably just feel like people's IRL lives get in the way of the RPGs. I to know the feeling of being part of an RPG and feel it dying. But I definitely it's mainly because people have real lives and things to do, as well as jobs and lives outside of their computers, which will inevitably get in the way of participating, or they just lose interest, or feel that they no longer want to participate for their own reasons.
I designed Paper World RPG exactly for that, but then ALL players got bored with it, so I discarded the RPG then start new RPG which people don't have to worry about having wait for other people. My new RPG called "Battle On! The Quest" is for people who want to do something quick or spend some time on it before moving on. Then, they can come back as I kept their data.
The reason why I sometimes appear to be slow because my family continually require my assistance, means less time for smartphone. So, I am generally active after around 7 to 8 PM. (I normally liked to play Halo, that is)