RPG; The Plague Among Us
From the omniverse which contains countless mulitverses, as the plague that terrorize omniverse makes the way to this mulitverse... This mulitverse has no name, so are universes of the unnamed mulitverse. However, these contains people who are minding their business and the plague has none purpose but to destroy the very lifekind for its own selfish desire. Now, in one of these universe - just 3 days away from the plague makes in - will have few people who can prevent the plague from threatening the existence of multiverse. This universe has no name, but to them, it's called Diversum.
Diversum had prophecy that calls for certain party seemingly couldn't work together, but they will prevent the plague from destroying the world they know it. However, because of vagueness, no one believed it and it merely became fairy tale among other tales.
Diversum is true to its name as it has all many kinds of race, let it be humans, feline, canine, and go on. And they all live together peacefully as there are race equal and the crime seems normal as usual. However, if the plague strikes after 3 days, that may change. Who knows?
Let's hope that prophecy is true...
This is unqiue RPG that doesn't require you to create any cards at all. However, it is designed to INSPIRE you to create some cool cards. If it did, please send link to me, so I can favorite it! (And advertises to people who favorited or see them to the forum.)
This is unqiue RPG that doesn't require you to create any cards at all. However, it is designed to INSPIRE you to create some cool cards. If it did, please send link to me, so I can favorite it! (And advertises to people who favorited or see them to the forum.)
To join, just fill this blanks up, then post it. So, I will know you are in and copies your workpaper to my notepad. You may create a card to represent that, if you wish.
Name: ____________
Character Name: ____________
Race: _____________
Skill/Spell: _________
You are given 3 stats points, invest one or more of the skills;
Strength: _ Endurance: _ Agility: _ Stealth: _ Marksman: _ Intelligent: _ Insight: _
Crafting: _ Cooking: _ Toughness: _
Roles: ______________
Lore: ______________ (Only 7 sentences or less.)
Strength - How much power character can put power in his/her arms
(Amount of damage)
[Higher in strength, higher base damage.]
Endurance - How much injuries the character is able to receive before drops down.
(Amount of health)
[Higher in endurance, longer it can keep take injuires]
Agility - How long your character can keep run or do swing before tiring out.
(Amount of stamina)
[Higher in agility, longer it takes stamina to run out]
Stealth - How easily for your character to avoid detection.
(Amount of detection range)
[Higher in stealth, lower in detction range]
Marksman - How often your character accurately hits his/her target with any ranged weapons.
(The likelihood to hit target)
[Higher Marksman, higher likely to hit target]
Intelligent - How easy for your character to learn something new, especially new spells.
(The amount time require to gain new skill/spell)
[Higher Intelligent, quicker skill/spell is learned]
Insight - How effectively your character will process the information from reading the room.
(Effectively information processed)
[Higher insight, better information gathered]
Crafting - How well your character will create an item or a weapon.
(Amount of durability, damage, useful of the crafted item/weapon)
[Higher crafting, better the crafted item/weapon is]
Cooking - How well your character will create food or potion.
(Amount of poison damage, duration, benefit of food/potion)
[Higher cooking, more effective is food/potion]
Toughness - How hard for your character to be injured.
(Amount of reduced taken damage)
[Higher toughness, less damage will be taken]
Gameplay works a little different from most RPG, here's why:
- You won't be able to see the health bar, mana bar, stamina bar. These only presents as what is your character feeling like.
- In the battle, your character will start with three actions, and he/she gets new one action each turn.
- All bars won't be restored at max unless the character rests, takes care of himself/herself, etc.
- Your character can get hungry over the time.
RESTED > TIRED > FATIGUE > EXHAUSTED
(This determine how much character'd have mana and stamina available and how long it takes to fill them up. Casting spells and using power move speed this up.)
HEALTHY > MINOR INJURIED > MAJOR INJURED > DYING
(This determine how much character'd have stamina available. When character starts dying, he/she is DOWN and needs medical attention immediately. Otherwise, he/she will die ingame few hours or less.)
WELL FED > PECKISH > HUNGRY > STRAVING
(This determine how long it takes to fill character's stamina bar. When character starts straving, he/she will began lose health.)
I will update the RPG every 1 to 2 weeks. If you didn't made any actions, the System will take control of your character until you are back. (If there are only one party, then it might be a little later than a week. Two or more parties will take more time. The limit is 3 parties.)
Keep in mind, the "friendly fire" is ON. Meaning, another character feeling murderous can kill your character, or your character's spell could end up harming others by accident.
However, if you died, you are late to this, or became bored of your character. You can start new character without any penalties AND all of characters/enemies at 10 levels are a little stronger than 1 level! Meaning? Your 1 level character could defeat 10 level character/enemy within few turns. (Discarded character will be assumed controlled by another player or the System. However it can only handle up to 6 characters. Oldest character will be deleted before the System takes control of new character.)
@corwinnn, by any chance, could you make this discussion only viewable to others but I can only comment on it? Please let me know whether you can or not. Thanks!
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