The Battle for the Colosseum is over! Here are the results!
Bugasha, Final Fate: A decent 6/7 Eldrazi that got buffs based on other creatures. Total buff: +2/+0 for each creature opponents control (3 of them) and +1/+0 for each other creature you control (2 of them). Total buff is a nice +8/+0 on a 6/7 with trample, making it a 14/7! Geez! But it's susceptible to the Leviathan's high power.
Furious Freewind Warlord: Nice both ways. A 5/5 with trample that gives you 3/3's with trample when it deals combat damage to a player.
Sail Rapter: Haste, deathtouch, trample... 3/3. A very nice creature for the early offensive.
Leviathan of Earthrealm: This 12/10 would be very hard to take down... howwwwwwwww-ever it is in a tough position where its only choice is to attack, either that, or block a creature instead, but it's a defender and can be easily taken down by Bugasha!
Violent Intruder: An extremely nice creature for the early offensive, but lacking in late game, being left helpless against powerful defenders.
Splinter Wurm: A good creature in early game, plus the buildup can give the attackers a run for their money.
This battle was a very tough call, but I have to make a decision before it's too late...
This battle goes to the defenders!
Win Counter: 3 D/0 A
One more win and the defenders will victor by default!
It's time for battle 4! This battle will end on Thursday, Oct. 29th between 8 and 12 PM EST!
Note that the legendary and common rules have been lifted!
This Battle takes place in an abandoned crater in the U.S., created after a nuclear war with Iran. Due to high levels of radiation, only mutants can thrive here. Try to make powerful creatures for this battle!
My entry is for the Attackers. Remember: don't look at cards from battle 4!
For defenders. I was going to make another remotely creative creature, then I realized no one else ever would, so I dropped a bomb that still has no use based on your current evaluation, forcing the next oversized monstrosity to be for the attackers, giving them an advantage. Screw this challenge and its "My creature is bigger" methods. (A thoroughly unfair evaluation, and rather inaccurate at times, but I don't care. XD)
Can't be like that, @CrucibleOfHate. You'll never know because you can't look at other cards until I say the battle is over, though I know you wouldn't look.
Note to everyone: I am considering shutting this contest down early due to someone else making a very similar contest... be on the look out in case I do.
The Battle for the Crater is over! Here are the results!
A - Entwined Wanderer: Radiation almost got this guy, but thankfully, plants are safe from radiation! Not a powerful creature, but a great mana source!
A - World Smasher: Oh shi- This is a 16/10 with haste, menace, and trample, as well as a mechanic in my set called crushing (any amount of damage this creature deals to a creature without flying is enough to destroy it.) Um... OW!
D - Mycelium Master: Prowess at its finest. A few noncreature spells can pump this guy up big time!
D - Thursth, Eater of Souls: Oh shi- Another powerful creature, one that can really put a hurting on the powerful World Smasher!
A - Radioactive Pod: Once again we have a situational card. I can't truly judge its power, but it's real nice!
D - Corpse Scavenger: A nasty card... god forbid if it strips the World Smasher...
This battle goes to the defenders!
Win Counter: 4 D/0 A
The Defenders have won the war by default! Good Job everyone!
This has been nice, but there are no more battles to be fought. The attackers have been warded off, at least for now. Since there is extra time, take this as a grace period for the next forthcoming...
Meanwhile, if you like all kinds of music, come check out my Oddball Mood Cards contest! IT'S EMPTY.
awe, ow well it was fun for the short haul, also I can't exactly go watching youtube videos whenever so... (some people just happen to have satellite provided internet, which gets chewed up by streaming media)
Comments
For the defenders; http://mtgcardsmith.com/view/splinter-wurm
Also, don't know if you noticed @JBYT_LoadedTommy but my previous submission was a spirit... Sorry if the human/spirit subtype was confusing.
Bugasha, Final Fate: A decent 6/7 Eldrazi that got buffs based on other creatures. Total buff: +2/+0 for each creature opponents control (3 of them) and +1/+0 for each other creature you control (2 of them). Total buff is a nice +8/+0 on a 6/7 with trample, making it a 14/7! Geez! But it's susceptible to the Leviathan's high power.
Furious Freewind Warlord: Nice both ways. A 5/5 with trample that gives you 3/3's with trample when it deals combat damage to a player.
Sail Rapter: Haste, deathtouch, trample... 3/3. A very nice creature for the early offensive.
Leviathan of Earthrealm: This 12/10 would be very hard to take down... howwwwwwwww-ever it is in a tough position where its only choice is to attack, either that, or block a creature instead, but it's a defender and can be easily taken down by Bugasha!
Violent Intruder: An extremely nice creature for the early offensive, but lacking in late game, being left helpless against powerful defenders.
Splinter Wurm: A good creature in early game, plus the buildup can give the attackers a run for their money.
This battle was a very tough call, but I have to make a decision before it's too late...
This battle goes to the defenders!
Win Counter: 3 D/0 A
One more win and the defenders will victor by default!
Note that the legendary and common rules have been lifted!
This Battle takes place in an abandoned crater in the U.S., created after a nuclear war with Iran. Due to high levels of radiation, only mutants can thrive here. Try to make powerful creatures for this battle!
My entry is for the Attackers. Remember: don't look at cards from battle 4!
http://mtgcardsmith.com/view/world-smasher
http://mtgcardsmith.com/view/mycelium-master
For defenders. I was going to make another remotely creative creature, then I realized no one else ever would, so I dropped a bomb that still has no use based on your current evaluation, forcing the next oversized monstrosity to be for the attackers, giving them an advantage. Screw this challenge and its "My creature is bigger" methods. (A thoroughly unfair evaluation, and rather inaccurate at times, but I don't care. XD)
I looked at all the entries to the other battles.
For the defenders!
Also, for next battle (if there is one) can we do a sea battle? I have a stock pile of leviathan pics.
http://mtgcardsmith.com/view/radioactive-pod
tempted to make this guy two sided.
Note to everyone: I am considering shutting this contest down early due to someone else making a very similar contest... be on the look out in case I do.
A - Entwined Wanderer: Radiation almost got this guy, but thankfully, plants are safe from radiation! Not a powerful creature, but a great mana source!
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A - World Smasher: Oh shi-
This is a 16/10 with haste, menace, and trample, as well as a mechanic in my set called crushing (any amount of damage this creature deals to a creature without flying is enough to destroy it.) Um... OW!
D - Mycelium Master: Prowess at its finest. A few noncreature spells can pump this guy up big time!
D - Thursth, Eater of Souls: Oh shi-
Another powerful creature, one that can really put a hurting on the powerful World Smasher!
A - Radioactive Pod: Once again we have a situational card. I can't truly judge its power, but it's real nice!
D - Corpse Scavenger: A nasty card... god forbid if it strips the World Smasher...
This battle goes to the defenders!
Win Counter: 4 D/0 A
The Defenders have won the war by default! Good Job everyone!
Meanwhile, if you like all kinds of music, come check out my Oddball Mood Cards contest! IT'S EMPTY.
http://forums.mtgcardsmith.com/discussion/737/oddball-mood-cards-joseph-s-challenge-of-the-week#latest
As for this contest, it is now closed.
P.S. Yeah, i made that contest. I noticed that this was going to a close, so yeah. Sorry.
JBYT_LoadedTommy has been disconnected from the server