Kustom Kreatures Contest - 1

Welcome everybody to the first ever contes of the Kustom Kreatures Contest, where I take custom creatures from The Custom Creatures Enyclopedia and show it to all of cardsmith.

For Kustom Kreatures Contest - One:

We would like you to choose a custom creature from THIS SET: http://mtgcardsmith.com/user/Kustom_Kreatures/sets/17695 and make an incredible card that uses it.

-For Custom Mechanics, you do not have to list the reminder text.

Limit of 5 entries max per creature type.
Deadline in 2 weeks: Feb 4th
*Top 3 Winners may show me a custom creature to be featured in the next round.


Custom Creatures

By @TrippleBoggey3

Name: Unggoy
Color: Red Primary, Blue Secondary, Green Tertiary
What are they: The Grunts from Halo
Custom Mechanics for it: Cowardice (This creature cannot attack or block alone.)
Typical P/T: 1/1
Typical Abilities: Dealing damage to players.
Other: Use the word "Grunt" in their name.

By @KrampisZman

Name: Viking
Color: Red/Black
What are they: Well, Sea Raiders. Unlike pirates, they raid land, not sea.
Custom Mechanics for it: N/A
Typical P/T: Equal Power and Toughness
Typical Abilities: Raid
Other: Real Vikings don't have horns!!!

By @Rednaxela

Name: Thund
Color: Blue/Red
What are they: Humanoid Elementals. Elemental that are more solid than gas.
Custom Mechanics for it: Pulse (Whenever you cast an instant or sorcery card, you get [e].)
Typical P/T: Under 4
Typical Abilities: Prowess, Flying, Spending Energy
Other: N/A

By @IanLowenthal

Name: Ingredient
Color: Green
What are they: Small cookable creatures, like toads, for witches.
Custom Mechanics for it: Harvest (When this creature dies, you may sacrifice any number of creatures that share a creature type with it.)
Typical P/T: Very Low
Typical Abilities: Self Sacrificing
Other: "Ingredient" comes after the creature type.

By @TrippleBoggey3

Name: Shadow
Color: Black
What are they: A shadow is a soul that is invisible, except for its shadow.
Custom Mechanic specifically for it: N/A
Typical P/T: Equal to each other.
Typical Abilities: Shadow, and giving opponent's creatures shadow.
Other: N/A

By @TrippleBoggey3

Name: Unknown
Color: Black
What are they (If it's obscure): Well it's unknown. Search up "Dark Art", and anything weird works.
Custom Mechanic specifically for that creature: Mystery (You may exile this card from your hand. At the beginning of your upkeep, each opponent may put it onto the battlefield under your control.)
Typical P/T: At least 5/5
Typical Abilities: Deathtouch, extreme negative effects.
Other: They do not have mana costs.

By @IanLowenthal

Name: Plastines
Color: Black and Blue Artifact creatures.
What are they: Very colorful golems, kinda like metal statues that can walk around.
Custom Mechanic specifically for it: Amalgate (At the beginning of your combat step, you may tap any number of plastine creatures you control. This creature gets +X/+0 until the end of turn, where X is the combined power of creatures tapped this way.)
Typical P/T: Their toughness is always greater than their power.
Typical Abilities: Indestructible, Hexproof. They often have activated abilities, which you often have to do a negative effect, like discarding a card or losing life to activate.
Other: N/A

By @Rednaxela

Name: Aurumon (Latin for Gold)
Color: White/Red
What are they: Soldiers made of gold.
Custom Mechanics for it: Goldsword (Whenever this creature deals combat damage to a player, create a colorless artifact token named Gold with "Sacrifice this artifact: add one mana of any color to your mana pool.")
Typical P/T: Not high.
Typical Abilities: First Strike, Vigilance, Menace
Other: To find art, find knights with gold plated armor.


A list of all examples can be found here. I will upload images tomorrow: http://mtgcardsmith.com/user/Kustom_Kreatures/sets/17695
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