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Comments

  • edited April 2020
    @DrakeGladis , Your card is interesting. I think it might be pretty powerful combined with effects for trample. There's an error in the second line of options:  
    "Put a 2/1 red and black pirate creature" should be "Create a 2/1 red and black creature token" Overall a pretty neat card!

    My card:
    Piper of the Old
    http://mtgcardsmith.com/user/General
  • @General Commented.

    My card:

    Sneaky Jester
  • edited April 2020
    @shadow123 I love the everything about the card! It’d be great to have this with Fell Specter. Faved it for ya.
    next up
    https://mtgcardsmith.com/view/hatch-1
    wasn't quite sure about the rarity on this but I’m sure someone’s can help me out.
    &
    https://mtgcardsmith.com/view/bond-of-friendship-4
  • @Dizzydude Hatch is kinda nice, and for the effect it has, I'd say uncommon is okay.

    About Bond of friendship, I think 4 mana is a bit high by itself, but the effect is quite powerful if you have the card on your first turn. Otherwise, not so good. I would lower the mana to 3, it'll be less taxing to use it later in the game.

    Now, my turn: I wanted you guys to give me your opinion about a new mechanic i'm creating for a custom set based on the Tarot cards.


    Apparition of the Fool

    I'll also link here a discussion in case you want to help me with this project, thanks in advance :)
    https://forums.mtgcardsmith.com/discussion/5133/new-mechanic-foretelling-help-wanted#latest
  • @Scaccogaming I really like the mechanic! I looked through your set and the only criticism I have is on apparition of the priestess. In my opinion, the abilities seem weak for 5 mana. perhaps the reversed can be changed to “you gain hexproof until the start of your next turn”, or maybe the mana could be lowered.

    here’s mine:

    https://mtgcardsmith.com/view/diabolical-influence


     wanted to try something different with a card that utilizes the side board. I tried to give a reasonable effect, but i worry it might be over-powered. I’m also not a fan of the “meta” subtype, and am open to suggestions for something better. (I just noticed I also omitted the word “this”)

    any criticisms or suggested improvements are appreciated 

    thanks!
  • So:
    1: I have never seen a card that is only effective when it is in your sideboard.  Perhaps it is a real thing, but as it is, nothing can stop its effect, making it unable to be dealt with.
    2: This card is probably a plus in any black aggro, especially rakdos, as card draw is important, and the creatures their have high power and low toughness, making the card draw easier.  Sure, you can die from it, but in a good rakdos rush deck, it would never be an issue.  They block, you get cards with more creatures and combat tricks.  They don't block, and a 3/1 hits them.  
    In a sacrifice deck this is just way too good.  This, plus vampiric rites, plus fecundity, makes at least a three card draw for one life and a 0/1 kobold creature token.  
    If you were to sideboard this in an orzhov lifelink deck, you would be getting insane value too, as the loss of life would be less than what you gain.
    3:  I do want to note that this is a very interesting concept.  However, it is far too busted unless there is a way to deal with it.  Also, if I were to make a suggestion about the "Meta" type, it would be to make it an enchantment type, then a meta subtype.
    4: Perhaps one way to make it a bit more balanced is that you need to control one and have one on the sideboard.  That would allow for removal, include the need for it to be on the sideboard, and make it seem a bit more realistic.

    I hope that this criticism doesn't come across as me insulting the meta idea, as that is not my goal.  I think that it needs improvement.

    Now for the next card to criticize:


    Some people might notice a certain resemblance to Thief of Sanity.  This is a bit more powerful, and I want to make sure that the cost and rarity are reasonable for the effect.
  • @Globert-the-Martian The only real problem I see with your card is that the creatures should have: "When this creature dies", just for the sake of good spelling. Otherwise I'd say...It's not exactly op, but given it's an effect you can't counter in any way, it opens up a really broad spectrum of possibilities. 
    Other than that, maybe changing the card type to Enchantment - Meta would be more appropriate and help counter the card with enchantment removals or stuff like that.

    Also, if you want to help with my tarot set, you can join me in a private discussion i made with this very purpose: https://forums.mtgcardsmith.com/discussion/5133/new-mechanic-foretelling-help-wanted#latest

    @DrakeGladis I think the rarity and mana cost are appropriate, given its powerful effect. Hexproof is maybe a bit too much, probably. The card, right now, is a direct counter to burn and control decks.
  • edited April 2020
    @DrakeGladis You don’t need to say that “you may look at it” because your card does not say to exile the card face down. I think because it is a legendary mythic, you could make Neviad a 3/3. Even then, Neviadould get away with being rare.
    @Scaccogaming I checked out your set. I commented on one card.

    My cards:
    https://mtgcardsmith.com/view/master-of-legends-1
    https://mtgcardsmith.com/view/mystic-crafter
  • edited April 2020
    @shadow123 I favorited them both. Three servos seems a bit much to draw one card, but maybe that’s just the side of me who wants OP cards talking.

    My card:
    https://mtgcardsmith.com/view/splintersaur
  • edited April 2020
    @Dizzydude What you’re saying makes sense. I really should have made it 3 artifacts, not 3 servos, but note, when it untaps you have the option to create another Servo. Thanks for the faves by the way :smiley:
  • edited April 2020
    @shadow123 no prob. ;)
  • edited April 2020
    And yes I did see the mistake in the “up to two creature” on my card. it should be (creatures)
  • edited April 2020
    @Dizzydude, holy Jellyfish that's a powerful card. Just to be safe, I would raise the Mutate cost up to 7cmc. Also, I would word the mutate ability to "When this creature mutates, it fights up to one target creature an opponent controls. Then you may do it again (Reminder text about the creature only fights if it's still alive)

    Thoughts?
    https://mtgcardsmith.com/view/jiwigi-shrewd-rascal-1
  • @Temurzoa it looks evil ? lol.
  • In my opinion you could have made the wording:
    "Creatures you control but don't own are goaded."

  • edited April 2020
    Ooo! very Cool @LordTachanka123! Make sure your words aren't running over the edge of the box.
    Yesterday I gave my first try at an adventure. So here's an adventure and another card that I think is 'pretty good' But I'd still like opinions on both of these.
    https://mtgcardsmith.com/view/krolan-adept-summoner?list=user
    https://mtgcardsmith.com/view/kawasi-fire-of-the-forest?list=user
  • The adventure should probably be mythic, but I love how Kawasi makes you play an interesting deck! 
  • I guess you aready comments so...

    heres the next one:

    Annos Mythic Archer
  • @joemamajoe Considering how minor the comment is, failing to comment or favorite there feels like bad manners. People will sometimes give feedback on a card without having a card to post themselves, and while it's admittedly pretty rare then you shouldn't just piggyback off of them.
  • edited April 2020
    As my somewhat regular reminder, I do sweep through and try to comment on recent cards. I comment on the card pages themselves so feel free to check there to see if I've left anything. I'm more-or-less up to the current card so fire away as far as I'm concerned.
  • @joemamajoe The card is confusing and far too powerful. The salution keyword seems ridiculous due to buffing your whole board, refers to multiple other keywords (keywords should never refer to other keywords if at all possible) and is clearly far too powerful to actually be a keyword, as there's no chance that more than one or two cards would even have it.

    Many of the things the card does are also off-color. It allows your opponent to sort-of-Vendillion Clique your hand on entering the battlefield in a fashion that resembles wheeling, which certainly isn't white. The specification that the opponent has to choose one to seven cards seems strange in that, by the way.

    A minor point is that beyond the art and name, it doesn't actually do any of the things expected of an Archer creature in MTG (typically reach, disruption and/or having a ping damage effect). I'd recommend looking at real MTG Archer cards and rethinking a bit in relation to that.

    DomriKade's already covered a lot of stuff over on the card itself, so this is a bit minimalist because I'm trying not to repeat what he's already said. If you haven't seen that comment yet, I recommend heading to the card's comment section and reading it. In agreement with DomriKade, I'm of the opinion that the concept's probably too complex to save. You should probably identify key elements of the card that you want to build around and give it a total overhaul, removing the parts that don't link directly into that central theme.
    _____________________________________________________________________________________________________________

    Up next, these. Give one or both of them a favorite and / or some sort of useful comment, then post up to two cards of your own.

     
  • The two cards work really well with each other, but you'd most likely have to base the deck around the convoy. I also think that the convoy could buff it's toughness, but I'm an idiot, so don't listen to me.

    https://forums.mtgcardsmith.com/discussion/5132/to-become-king#latest
  • @LordTachanka123 First of all, don’t call yourself an idiot - you’re really smart!

    Your card seems nice. I like how you made it an above rate creature with a downside ability, but I think the formatting could use a little work.

    My two cards:

    Crafty Mechanic Improvised Copter
  • @shadow123 I don’t see anything wrong with them. Overall really nice cards, Liked them for you also.
    my card:
    https://mtgcardsmith.com/view/keldon-champion
  • @Dizzydude Nice common! I think the kicker could just be discard a card.

    Next up:
    https://mtgcardsmith.com/view/horatia-time-trickster

    This card is sort of inspired by Timestream Navigator
  • @tookie1 I really like the flavor with this one. In some situations that first ability could be incredibly broken after you hit your 10th land, because at that point you basically win the tow flips. I also like that it is a jester creature type. Really fun looking card. 

    Up next:

    Really excited to show these ones off.

    Jazzy Songbird

    Fiery Punch


  • @Liwg I'll talk about both of your cards. First up, Jazzy Songbird:

     - It's a very nice take on the Birds of Paradise space and ability, and it seems like a good decision to use the color-centric converge mechanic for it. The fact that it can actually beat 1/1 creatures in combat has the potential to be very significant.

     - I do wonder if the card's a little underpowered, however. As a rule, you're never going to be wanting to sink more than about two mana into this, and a mana dork with a limited number of times it can produce mana once it's been played (and little to do after that mana's been used but act as a chump blocker) seems extremely mediocre. I'm not sure of precisely what changes might be made to counteract this, or if it's even really a problem, but it's worth keeping in mind.

     - A few extremely minor points of layout: Defender should come before flying for the keywords, the dash between "converge" and the converge text should technically be a long dash, and you've got a colon just after the {Tap} symbol in the mana ability where you should have a comma.

    Now to talk about Fiery Punch. I'd make a point of it not having changeling while being a shapeshifter card, but I can see that you've already got that done on a newer version. As a result, I'll be talking about that newer version:

     - This card is worryingly good, especially for a common and especially if it was being fitted by logistics into Lorwyn, as the set symbol and Tribal Shapeshifter type both seem to suggest. Cards like Lightning Strike often see acceptable amounts of standard play, and that's a card that tends to appear at uncommon. This is often a directly better Lightning Strike with the potential to become a significantly better Flame Spill simply as a side effect of you playing good creatures.

     - The flavor of the card's all over the place. It's Lorwyn, so why is there a "minotaur survival tip" that sounds like it's come from Zendikar? Lorwyn doesn't even have minotaurs. It's talking about an Elemental punching back and the art certainly doesn't depict a changeling, so why is the card given the tribe of a changling shapeshifter instead of, say, an elemental?

     - As an aesthetic thing, you should really try to avoid crushing lines of text together as you have on the newer version. It can often look ugly and be confusing. Fortunately, the need to change the flavor text should give you a chance to solve this one. Also, you need a long dash between "Ferocious" and the ferocious text.

    Finally, a rewording of the ferocious ability so that it's correct might be:

    Ferocious -- If you control a creature with power 4 or greater, CARDNAME deals 4 damage to that target instead. If a creature would be dealt damage this way, excess damage is dealt to that creature’s controller instead.

    _____________________________________________________________________________________________________________

    Up next, more of my frame shenanigans.  I'm aware of the missing line on the right of the bottom line, but the character limit isn't willing to put up with it. Give it a favorite and / or some sort of (preferably useful) comment, then post up to two cards of your own.

  • edited April 2020
    @MemoryHead. So the explanation for Fiery Punch being so random and out of place is that I am actually building a custom mtg set. It has two tribal themes (one being minotaurs) and burn spells with every creature type really help balance them out.
  • edited April 2020
    @MemoryHead Love your card! Faved it for you. Sorry for not being a little more helpful.
    my card: https://mtgcardsmith.com/view/elderwood-dryad
    Made this for a mystery box challenge.
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