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Ok, this was tough. Here
we go with the results:
Community Favorite: Among
cards that did not place, Dao'kanar, Swamp Prince by CS101 Tonysparks is the one the community liked
best. Art is nice and creepy. Making an opponent’s land change into a swamp
is a both very old-timey but perfectly apropos.
What held me back was the decision to
concentrate on depreciated Swampwalk mechanic rather than some sort of life
gain. A self-fulfilling Swampwalk means it would
not be the most fun to play against 1 on 1.
However, he would certainly be fun in Commander, where he could be viably
run with the intend to take someone out with 20 commander damage.
Fun with Flavor: Homelands was
magic’s flavorless proto-Innistrad. It
was so early they had a lot to learn about making cards. Hailing from Ulgotha we have Jadefire’s Esdra Sengir.
Which is as flavorful as you can
ask for and shows a power level more balanced for modern play. When I revisited Ulgotha myself, Wither was in
as the lycanthrope ability; curse unhealing wounds is apropos. The interesting variation on Sengir +1/-1 is
good as well. I had to DWQ it from placing
for a “unwritten rules” issue I ran into myself, namely that to decrease
confusion WotC isn’t putting +1/+1 and -1/-1 counters in the same set.
Deep in the Lore
& Continuing out Story is Oh Wyrm. While not playing this smith did give us two
cards that almost did. I have them both
lined up for an HM and noted they same person made them only after finalizing
my list. 2 HMs to one cardsmith.
the Aspirant by This is like a textbook on how to dive into a legend that got
the vanilla treatment, take everything known about it, and make a card to that
is the next step. It is a good cad to have on your side as a
fighter, decent commander. He is not complex,
but his artifact/enchantment hate is a great plus.
Of special flavor
trivia note is kowing exactly what to callsomeone with rudimentary druid skills. Even
if it did have a make-me-feel-old as-dirt-component. I'm not even sure this is 100% intentional but there it is in any case. The bell it rung is from way back. The first edition ofAdvanced Dungeons & Dragons, which gave a name for many
individual class levels. A 1st level
druid was an “Aspirant”. That the card is built like a character that
took only 1 level is being a druid rather than having some big complex fancy
druid things is spot on with that level of experience.
Baneslayer takes a different tack. Sometimes,
people do not have ancestors to live up to, but ones who have done wrongs they
must rise above. In this case, we have a heroine trying to redeem
the family name. It is interesting how
this was done while maintaining the same colors, not bending the color pie, and
updating in an appropriate way.
This could have just
gone into Baneslayer Angel territory fact but it did not! The
ability sort of like rampage combined with Reach means 1 on 1 she can bring
down an elder dragon, unaided. An impressive feat. Moreover,
the Baneslayer name is justified in that
she works just as well to take down big demons, from Lord of the up through
Grixis and Lilianna’s four patrons. Have
her on your side and you are tyrant slaying ready.
#3: Jacques le Vert by ThePhantomJoker. Here we have someone who is rooting for the
little guy. Shining as a commander, his
low-cost high-quality defender carries Pendelhaven every humble soul can share.
Keeping true to the original, it is specifically
NOT all about him. There are all sorts
of strategies to churn out 1/1 counters in these colors and those who gather
behind Adrien’s banner find both strength in number and in actual strength.
I think the art itself deserve a special mention,
because he really does look like Jaques’ grandson or something. I think it the best art choice of al the entrants. They share a helmet which is very much a like. The direct callback to events of Dominatia is
perhaps a little wordy but I think see Adrien as a veritable chatterbox anyway,
like a regular constant inspirational speaker.
#2 Asuriel, Heir to Angelfire by OhWyrm. In Gabriel Angelfire we had a card with great
flavor that, like most legends of its day was not all that could be
desired. Always perplexing to me is why
did this not always fly?
Oh Wyrm fixes this in with the Descendant. The mechanic of being able to copy Keywords is
something we have seen before, but for limited to keywords. Making it any keyword goes from menu to full smorgasbord. It manages to ben a spring and a summer in
that it feels very we’re all together in this Selesnya yet home in the more
mature Dominarian setting.
artwork is just lovely. Most angel art focuses on the angel, not so
here. That she has the support of the
laity in battle is clear by their raised swords. In this way, those she is drawing here
abilities from is subtly but definitely acknowledge.
#1 Serinsho the Ainted by Jadefire. Jadefire really shone with with a lot of
really good entries, and this is the best.
Seshiro the Anointed was definitely the card to be sure to put in your
Kamigowa Snake deck, but suffered from being a little too specialized in that
he was clearly a card pretty much just for a mon-green snake deck. Not nearly so attractive in anything
corrects this fault by expanding to include utility in Samurai decks. Which, while still all-kamigowa, blow into
WUBRG. Internal Symmetry on the changes
is wonderful. Changing from Monk to Samurai,
Anointed to Avenger, and focus on the spiritual to raw physical are all in
is interestingly applies in more than one way as well. That when his fellows die he get tougher is
the obvious part. Less obvious is the Flash. This lets him show up to the battle at the
last second, just in time to block someone minor, as superior foes slaughter a
whole slew of his comrades. This is great
untexted flavor in the manner of Stone Giant.
Cause everyone who’s ever seen Stone Giant was doing, even If it never
mentioned it on the card.
note: 702.45b If a
creature has multiple instances of bushido, each triggers separately.
means his Avenger ability is on steroids as he might have Bushido 1, Buhido 2,
Bushido 3, Bushido 4…. Particularly if
in a sacrifice deck. Trample means no chump blocker is to counter his
he has a built in Lure. The downfall of
bushido is that it depends upon the opponent’s decision to block. Lure classic alpha tactic for an all-out
assault in mono green. It well captures a
Samurai’s suicidal devotion to their lord. It echoes Seshiro in that, it gives to his
fellows. While he makes a big show of
striking the whole army, everyone else gets to sneak around behind them.
art is interesting in that there is a more than passing resemblance to the Seshiro. This was accomplished by recycling art from somewhere
obscure. The artist UDON had done art
for some 74 Vanguard Avatars. A little
side-turn Mtg that took that never off.
Nonetheless, it does provide perfect artwork for a card like this. Using alternate for fan that depicts a
specific character to portray a descendant is clever.
Circuit Points Awarded!