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I will review your cards on video
I'll get to your other ones too, only had time to do this one today.
edited May 4
Not a card that I'd like you to review, but I've been considering your advice, and I think I've came up with a token that
makes harbor easier to understand
(Without needing to change the text of a bunch of cards I've made because I'm lazy)
Here's one of my first cards, and the first non-commander card I've put here, hAH-
Don't worry, I got what you meant.
Some more cards. Note:
These all share the same basic mechanic ("Era")
, so you don't need to spend as much time on each card individually.
edited May 10
I feel bad considering how long I've waited to do this. (busy week with finals coming up and all) I haven't fully watched through the reviews as a result, but I'll do my best.
To note, I had considered making the augment costs vary between creatures, so cards like Heterochromatic Neko Spy would likely be given lower costs if the set was put through play testing. Also there are cards that can add +1/+1 counters onto creatures when they become augmented.
I also realized I forgot to add a number of important cards so I responded with a post that should provide those necessary cards for you to review.
Lishenna and Filene are based on cards from the digital card game Shadowverse,
So the issue you pointed out with the Human Construct and Human Vampire typings is due to the way this plane works. Every card that is augmented essentially started out as a normal fleshy human, but the augmentations they add to themselves don't completely change them so a Corrinella Vampire isn't a true vampire as we have seen on most planes in MTG. Also the addition of lifelink to a red vampire is my way of giving mono red some life gain effects.
For Present Giving Neko, this card is actually hinting at the fact the Corrinella and Earth were once one plane. I could make it white and green or red and green, but I still would have it produce mana of the third Naya color.
I know there were some other cards like Sirin's Nightmare that I haven't mentioned as those were more oriented towards story things and the effects are meant to reflect that.
; I don't know how I forgot to mention this before, but the addition of conjuring cards is replacing the original effect which would have been the creation of token spells. All card that are conjured are treated like a token to a degree. In my sets I place them after the lands where I place tokens. The conjure supertype originally was meant to keep the feeling of the cards not entering the graveyard or exile upon being resolved (like a token), but I've changed that in future sets and dropped the conjure supertype.
Hey! Remember me? I did those sci-fi cards a while back, and I've returned with more cards to share! Here is the first set:
From a challenge, "Design a double-faced card with at least one non-creature side"
From a challenge, "Redesign an underpowered card"
I chose Blaze of Glory
Original design using Scryfall oracle:
VS. My redesign:
From a challenge, "Design a white permanent that destroys something"
All feedback is appreciated, thank you!
edited May 31
Here's a few more cards I'd like you to review when you get the chance. Thanks.
A'keem, the Trade Kin
Kamikai, Wandering Ronin
edited May 11
I apologize for calling you Ashdust in both of these videos. My brain is broken.
Improve Over the Time;
thought this was a cool idea. I kinda think this is a bad card, but i made it a while ago and it's the best i've made from back then.
There are some definite formatting issues with this card, but the basic premise isn’t bad. The biggest issue is that this is out of color, definitely needs to have white in its cost. Also, the p/t might need to be reduced since it has flash and all.
Tried my hand at a custom commander. What do you think?
edited May 19
Here's my recent:
I'm worried that it's effect is a tad underwhelming. any thoughts?
also, It's a prequel to this card:
Here's another card for you to review when you get the chance:
Kel'legraf, the Cynical Hunter
Hey Hileandr! So there are updates and newcomers:
I've updated the previous cards after your feedback. Just curious how they look now.
And now ready for the newcomers! Here they are:
Challenge: Create a Wall artifact creature with another subtype
Challenge: Create a card that uses the command zone
Challenge: Create a card that is a number of colors greater than its mana value and has an equal number of rules text lines to that number of colors (For example, this card is two colors with mana value 1, and has two rules text lines since it's two colors)
Challenge: Create a card based on your region's mythos/folklore (For example, Nirumbee is a mythical creature from the Crow tribe in North America)
As always any feedback is appreciated, thanks!
Here's the new version of
edited May 18
A couple of years ago, during a contest based on videogame characters I created the evil
(Baldur's Gate 2, the most badass game in all history). Since now Magic: The Gathering has finally created this character for real, I'd like to know what you think of my creation.
You could even compare both in a video. My card is probably not much a thing, since it didn't hit prize, but I think is a nice coincidence they decide to recreate the character.
Wizards of the Coast's:
edited May 20
First card on new acc:
Good response. and your right. To answer some of the questions, yes the "Kendos" was me thinking i was smart because i thought Kendo was cool. And the tap mana cost order i learned later on after that. The border was just me being new to the cardsmith site, since i was still confused about the system. The "Untap target creature" was just a tack on. I felt back in the day when i was making this that it just wasn't enough. But now i understand my mistakes.
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