Re-entering the woods, you safely escape the wrath of the angry farmer. Create a card called Wrath of the Angry Farmer.
Rummaging through the forest, you come across a vast campsite. Looks like no ones here right now, but Ogre likes to loot. Rummaging through, you find several coins in one spot. Moving to another place in the camp, you peer into a small shelter, spotting more coins. You decide to take them all!
Prize 104 - Mini-Encounter (Challenge): You'll receive a problem and must solve it with cards.
Choose one -
Prize 112 - Encounter (Gambit): You'll receive a 2-3 part situation that you must solve with 2-3 cards.
Prize 45 - Weather Change (Deadline Modifier): You can activate this to bring about a random weather scenario in the Mystery Box Discussion that will affect all mystery challenges.
@MonkeyPirate2002 My apologies, I misinterpreted your statement, I assumed this was about a discussion you were creating. I will definitely participate nonetheless.
Receiving
the Amulet from the vendor, who was unwilling to split the difference with you, you make your way out of the trading area, but are
stopped by a rugged civilian.
"Hey you. This is our area. It'll be 20
coins to pass." The man seems to be a little on the sketchy side but
doesn't seem threatening. You assess the situation and find he is not a threat
but trying to catch you off guard and take advantage of the fact that you're a
stranger. How do you respond to the man?
"You're not actually going
to try to stop me from leaving this place, are you?"
"Sorry, this is all I
have."
"You insignificant being.
Out of my way or I'll suspend you in the corner of the ceiling for the
whole place to see you."
"I have no coins. I am
wounded. Have mercy on me and let me pass."
"I defeated 3 elves and
slaughtered a baloth yesterday. I have no intention of harming you, but
I'd let me pass if I were you, please. Thank you."
After the conversation with the man, you continue. More
sewers are here and there's a simple split in the tunnels. You can go left or right. The
rightward one leads upward a little bit, while the leftward one seems to remain
flat. Both paths are mostly dark, with little to no lighting. You reach down to
your side to realize you started bleeding again. More webbing to cover the
wound, but eventually you'll need to find treatment of some kind.
Upon leaving
the repair shop. Your owner is not there to greet you. Instead, you are in a
white-vinyl hallway. You can go left or right. In front of you, on the wall, is a screen with the
names of fighting robots and match results. There, you spot “Mechanos defeats The
Scavenger.” The names keep scrolling as you lose interest.
Prize
33 – Scroll of the Notorious:Cash
this in to have jpastor favorite all active entries in the Mystery Box deadline
that have credited artists
Challenge:
Create a spell with Retrace (You may cast this card from your graveyard by discarding a
land card in addition to paying its other costs.)
Still frozen atop the wobbly stack of suitcases
and other storage items, you character comes up with an ingenious solution!
Choose one –
· Create a creature without flying that can give
itself flying until end of turn.
· Create a spell that redirects damage.
Clinging to the ceiling now, your character begins
to monkey-bar his way over to a safe place to land! Passing by a square hatch,
he drops down safely onto the floor, avoiding all disaster!
With several hours passing by as you continue to stowaway
on this vessel, you begin rummaging through some more luggage and discover a
kaleidoscope.
Prize 3 – Kaleidoscope: Choose a color. All entries of the chosen color
in the mystery box deadline receive a favorite.
After finding this item, you get lost in the
colors of the kaleidoscope and slowly doze off to sleep while playing with it.
Choose one
·
Create a spell that
starts with “Choose a color.”
·
Create a spell
that changes or adds to the color(s) of a permanent.
After a grueling kilometer through the mangroves, you
finally reach a river. It’s rapidly moving but narrow enough to cross. Swimming
through, something floating in the water sideswipes you. You lose your
equilibrium and fall mercy to the current. It sweeps you down the river.
Frantically clawing at the water, your attempts to swim fail repeatedly.
After several
minutes of sheer panic, your blurred vision spots a large log that overhangs
the river. You rapidly drift towards it, getting ready to try to grab it. As
you near it, you spot a figure running across the log. This figure manages to rescue
you from the water, pulling you to safety. Coughing up water, you manage to
mutter a few words. What do you choose to say?
· “Thank you, kind being. I don’t know what I would have done
had you not been there.”
· “Get away from me. I can rescue myself.”
After muttering your words, you pass out, but awaken not too
soon after in a canoe piloted by the being. You’re sitting in front of the
being when you awake. Already facing them, you quickly spot some food and loot
items on the canoe.
Create a creature card that’s the being.
Eyeing the food, the being looks back at you, acknowledging
you’re awake now. You decide to you’re going to take some of the fruit by saying
your choice of:
· “I haven’t had a bite to eat in quite some time. I’m not in
a position to ask for a favor, but may you spare me a small portion of this
fruit?”
· “Where am I? Where are we going? Thanks for the fruit.”
Striding along the hallway, you
reach an exit. Walking out into the fresh air of the great outdoors, you’re
once again surrounded by giant trees and a large landing platform. You find a
set of stairs that takes you down to the forest bottom where you quickly find a
walking path and decide to take it.
Passing
by several large trees, you inspect some fungi attached to a tree. Scanning it,
you find it to be toxic and corrosive to your exterior, but you’re curious how
this could be. So, you poke it with a stick, which stimulates the fungus,
causing it to release an orblike spore. Further analyses would require a vial
and a lab. Too bad neither are available to you right now. You decide to keep
walking. As you do, you curiously look up at the canopy, which is reflecting an
assortment of lights through its leaves. Like a kaleidoscope, it captivates
you. It’s been a long time since you’ve seen such an array of colors. You decide
to take a seat and recover while you gaze upward at the spectrum.
You’ve unlocked a new perk - Analyzer
I: You can scan stationary, organic material to discover its properties.
Create a Fungus
creature card.
Choose one – ·
Prize 48 – An Orb ·
Prize 126 – Aether
Vial – Receive an experimental prize
You also get Prize 3 –
A Kaleidoscope: Choose a color, all entries
of the chosen color receive a favorite.
Comments
(All 1s and green 2) ?
My bad haha - coming right up!
Re-entering the woods, you safely escape the wrath of the angry farmer. Create a card called Wrath of the Angry Farmer.
Rummaging through the forest, you come across a vast campsite. Looks like no ones here right now, but Ogre likes to loot. Rummaging through, you find several coins in one spot. Moving to another place in the camp, you peer into a small shelter, spotting more coins. You decide to take them all!
@Corwinnn @Jadefire @ShadowReign @cadstar369 @Tonysparks I dare you to fight in the Mosh Pit!
Your level 7 spellweb - choose 3 of the 6
@MonkeyPirate2002 challenge accepted!
https://mtgcardsmith.com/view/festerbound-colossus
The monkey will climb through the mangroves. I'm ready for my next spellweb.
Receiving the Amulet from the vendor, who was unwilling to split the difference with you, you make your way out of the trading area, but are stopped by a rugged civilian.
"Hey you. This is our area. It'll be 20 coins to pass." The man seems to be a little on the sketchy side but doesn't seem threatening. You assess the situation and find he is not a threat but trying to catch you off guard and take advantage of the fact that you're a stranger. How do you respond to the man?
After the conversation with the man, you continue. More sewers are here and there's a simple split in the tunnels. You can go left or right. The rightward one leads upward a little bit, while the leftward one seems to remain flat. Both paths are mostly dark, with little to no lighting. You reach down to your side to realize you started bleeding again. More webbing to cover the wound, but eventually you'll need to find treatment of some kind.
Mystery Challenges:@MonkeyPirate2002
haven't forgotten you
Upon leaving the repair shop. Your owner is not there to greet you. Instead, you are in a white-vinyl hallway. You can go left or right. In front of you, on the wall, is a screen with the names of fighting robots and match results. There, you spot “Mechanos defeats The Scavenger.” The names keep scrolling as you lose interest.
Prize 33 – Scroll of the Notorious: Cash this in to have jpastor favorite all active entries in the Mystery Box deadline that have credited artists
Challenge: Create a spell with Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
not for this one
Still frozen atop the wobbly stack of suitcases and other storage items, you character comes up with an ingenious solution! Choose one –
Clinging to the ceiling now, your character begins to monkey-bar his way over to a safe place to land! Passing by a square hatch, he drops down safely onto the floor, avoiding all disaster!
With several hours passing by as you continue to stowaway on this vessel, you begin rummaging through some more luggage and discover a kaleidoscope.
After finding this item, you get lost in the colors of the kaleidoscope and slowly doze off to sleep while playing with it. Choose one
@Jadefire
After a grueling kilometer through the mangroves, you finally reach a river. It’s rapidly moving but narrow enough to cross. Swimming through, something floating in the water sideswipes you. You lose your equilibrium and fall mercy to the current. It sweeps you down the river. Frantically clawing at the water, your attempts to swim fail repeatedly.
After several minutes of sheer panic, your blurred vision spots a large log that overhangs the river. You rapidly drift towards it, getting ready to try to grab it. As you near it, you spot a figure running across the log. This figure manages to rescue you from the water, pulling you to safety. Coughing up water, you manage to mutter a few words. What do you choose to say?
· “Thank you, kind being. I don’t know what I would have done had you not been there.”
· “Get away from me. I can rescue myself.”
After muttering your words, you pass out, but awaken not too soon after in a canoe piloted by the being. You’re sitting in front of the being when you awake. Already facing them, you quickly spot some food and loot items on the canoe.
Create a creature card that’s the being.
Eyeing the food, the being looks back at you, acknowledging you’re awake now. You decide to you’re going to take some of the fruit by saying your choice of:
· “I haven’t had a bite to eat in quite some time. I’m not in a position to ask for a favor, but may you spare me a small portion of this fruit?”
· “Where am I? Where are we going? Thanks for the fruit.”
Prismaira will go left.
Spellweb Challenge: Create a spell that starts with “Choose a color.”
Pretty colors…
Scalebound Dragonspeaker ~ Dragon Bard
Level 10 ~ Inventory (-Cloak: [x])
10 Coins (+x)
Traits:
- Persuasive I - Your character is capable of persuasion at a 50/50 ratio of success.
- Sneaky - You're more than capable of becoming a stowaway on a number of vessels.
- Self-Defense: You're life is guaranteed to not be threatened by 1-on-1 attacks from others.
Prize Reminders:Your level 8 spellweb - choose 4 of 6
Your level 11 spellweb - Choose 4 or 5 of 6.
red 1
purple 2
bright green 1
green 2
Striding along the hallway, you reach an exit. Walking out into the fresh air of the great outdoors, you’re once again surrounded by giant trees and a large landing platform. You find a set of stairs that takes you down to the forest bottom where you quickly find a walking path and decide to take it.
Passing by several large trees, you inspect some fungi attached to a tree. Scanning it, you find it to be toxic and corrosive to your exterior, but you’re curious how this could be. So, you poke it with a stick, which stimulates the fungus, causing it to release an orblike spore. Further analyses would require a vial and a lab. Too bad neither are available to you right now. You decide to keep walking. As you do, you curiously look up at the canopy, which is reflecting an assortment of lights through its leaves. Like a kaleidoscope, it captivates you. It’s been a long time since you’ve seen such an array of colors. You decide to take a seat and recover while you gaze upward at the spectrum.
· Prize 48 – An Orb
· Prize 126 – Aether Vial – Receive an experimental prize