@Ranshi922 (Concerning Spelleater Skaab) If you're building a deck with it you're not going to play instants and sorceries except some removal and counterspells for the first few turns. After the Skaab resolves, you're going to start playing your giant fatty demons and your opponent will lie helpless, all their instants and sorceries sitting dead in their hand, as you swing in for massive damage. If you need some chumps just make Haunt tokens.
The thing is, most ways you would normally shut down a creature are with instants and sorceries. You could use activated abilities of creatures or artifacts, but creature destruction is rare for activated abilities. Perhaps a planeswalker could do it, or a Deep Freeze-like aura. Any way, Spelleater Skaab, with the right cards to complement it is incredibly powerful and very hard to answer.
I'm sure almost everyone has moved to a new place at least once. I've never seen someplace moving somewhere else! Come back here Golem of Restless Graves!
Okay here's my fun little set of things. I know not all of them are original designs, and if you want to exclude those from judging feel free to. The reason some of these are reprints will make more sense in time.
I'll also throw in these to bring my entries to 13
Welp, I am going to make a 13th card with more culture then I am going to try to boost my odds by declaring why each makes sense and why it might be able to win! }:T
Comments
I'll also throw in these to bring my entries to 13
Are you okay...?
You still do. I mean, like half of my entry is just flavorful reprints so they probably won't count.
then I am going to try to boost my odds by declaring why each makes sense and why it might be able to win! }:T