@Rosebaron Hello friend, seems you're new here! Welcome to cardsmith!
In the interest of helping you become a better cardsmith, I'll detail all the issues with your card. Just know I'm trying to help, not put down your card!
1. First of all, I love your choice of Medieval art! very nice.
2. Your frame here is wrong. In the card editor you can select card frames- choose dual Black/red
3. Your order of mana symbols is all backwards- it should be 2BR
4. Spell type- Steal your creature for a turn spells are never at instant speed, always a sorcery- see Mark of Mutiny and Traitorous Blood.
5. Suspend here is most definitely uneeded, since your probably going to want to play this card on a specific creature, rather than wait and hope that theres a good one to steal. Also, the cost of the suspend is backwards, and definitely under costed. But I suggest you just get rid of it. There's enough other good stuff going on with the card.
6.Your formatting on the main body of text is..strange. Do your best to get the lines right up to the border without crossing it. When you're editing you can jump from preview back to edit- and so on to get it just right. The wording seems to be correct though.
7. The fight clause is also unneeded. Unless you were to change this cards cost to Red/green. Fight is not a black mechanic. Even if it had green in its cost, fight is very powerful mechanic, and allowing a 'jack your creature' spell to have it is a crazy 2-for-1. I'd drop it, or raise cmc to 7.
*Side note- you can only edit cards after publishing if you have a premium account. Its $5 a month. Otherwise you can just remake the card.
As for my cards- I'm looking for more brainstorming than feedback here.
I'm making a mega cycle for the hybrid cards in my Al-Qara set. I published the black/white creature and it got some good response. I'm looking to continue that with the other enemy colored pairs.
Nice cards @Rayne-Lord! I love the paragon cycle it’s a really cool idea! But I think it’s a little too expensive at a 3 black and 3 white to get all his ability’s I think it should be a 5/6 or something a little stronger.
As for the other card I think it should be “Put any number of cards from the top of your library into your graveyard.” And “Return up to one creature card and one non-creature card from your graveyard to your hand.”
@Rosebaron. I'll critique your card for you. Hmm. This card seems really good when you suspend it, almost too good considering it costs basically R and 4 life, Because first, you steal their thing, then you can have it fight another creature and kill 2 of their creatures. Next, some changes I would personally make. The phyrexian mana, while it can be broken, is actually fine trade off here, here, but maybe make the suspend cost to 2 or 3 considering the card features threaten and prey upon type effects. Seems like a really cool card tho. Nice job @Rosebaron!
Ok. here's mine, I made a phoenix themed planeswalker and I tried to balance the abilities the best I could while still making it some phoenix-related ability. Let me know what you guys think!
@Liwg the +1 ability is OP for a 3 drop ? and the return it to the battlefield effect is also pretty OP. I suggest boosting the cost by a little bit. Overall if you made these changes I think it’s a awesome card
@Liwg, nice idea, but it may not work the way you intend. Planeswalkers by themselves don't die, they are put into the graveyard. Planeswalkers can die as creatures, but since her Phoenix ability grants her indestructible, she'll rarely die this way.
@Temurzoa. Well...according to this card, I believe they do actually die. Because if they didn't die, wizards might have worded it "or a planeswalker you control is put into the graveyard" or something like that.
@Temurzoa I'm actually kind off confused, is Song of the Damned an existing MTG card? There should be a break in-between, "Shuffle ten copies of Song of the Damned into your library." and "At the beginning of the next end step, clash with an opponent. The winner creates a Golden Fiddle artifact token with "{x}, {t}: Draw X cards." If you win, that opponent loses 5 life and you gain 5 life." Because they are different abilities, also, the token's are way over powered, maybe "{1},{t}: Draw a card." would be a little less crazy. Also if you can tap one of the tokens and pay x, why would you need more than one? Last note, there really wasn't room for flavor text on that card. It's sliding of the bottom of the card.
@Fantastickill7 I’ve already faved and commented on it, but .i do have another note I just came up with right now- the power should probably be 1 just because this can easily remove creatures at instant speed and net a creature for yourself.
@shadow123 I love the concept of a selfish non-white commander. I think the activated ability's cost can be reduced to {2}. Also the flavor text seems odd, especially with Malik's focus on selfishness. Why is he concerned with granting his lackeys freedom? Maybe something more metal like "Your throat is merely a stepping stool for my ascension to greatness."
@Temurzoa Thanks a lot for the feedback! I actually edited the card, changing the flavor text and upping the power by 1. I had the activation cost at 3 because I didn’t want it to get too powerful too quickly, but looking back, it’s probably better. Thanks for the feedback, Temurzoa!
@Temurzoa Seems pretty good. Though I'd say it's not necessary to force you to cast the creature spell. Just something like "you may put target creature card with converted mana cost X in that player's graveyard onto the battlefield under your control" will do.
@Level20GnollBard I'm not a fan of stealing opponents' cards, but that card of yours seems to be okay because of it's limited effect. It's also nice that it could hose a Winota deck, or any human or elf based deck anyway. And the dwarves too ofc. Although WotC doesn't seem to be supporting dwarven tribes any time soon to be honest.
Here's mine. It probably has a bit too much of P/T ratio I guess.
@Temurzoa Sweet card! I love the callback to mill's origins. It could probably have a better statline, even at uncommon, something like 2/2, or 0/4 if you prefer to keep it as an exclusive blocker. The effect doesn't feel super UB to me, even if those are the colors mill shows up most often in, I feel like UG would make more sense.
@Fallen_Lord_Vulganos Yeah, you're probably right about the P/T being a bit too overtuned, but not by very much imo. I think 3/4 or 3/3 would be about right, maybe drop vigilance or the lifegain down to 1 instead of 2 if that still feels like too much.
@FangQuil ...This card is pretty genius, at least in concept, and the execution is pretty great too. I'll make a little pro/con list for it:
PROS - Feels like a realistic, potential concept for an actual magic card, which is always great. - Incredibly flavorful. The art is great too. - The card is pretty balanced, not counting the mana cost, which I'll get into later. - The abilities flow into each other pretty well, and the wording is generally pretty good, I think.
CONS - CREDIT YOUR ARTIST!!! (this art is really great, too) - I think the wording could be changed from that big block of text, though it's not wrong at all. Here's what I'd propose: --- Whenever a player casts an instant or sorcery spell, they put that card onto the battlefield as it resolves. If they do, it becomes an Elemental creature. (It's still an instant or sorcery.)
Instant and sorcery creatures have power and toughness equal to their converted mana cost and can't be blocked by noninstant and nonsorcery creatures.
When The Battlefield of the Mind leaves the battlefield, exile all instant and sorcery creatures. ---
These suggestions are pretty rough though, not something you have to do. Love the card, great job! It creates its own mini-game, which is something I love in a card.
My cards (made for the one-drop commander contest):
I had a pretty difficult time balancing these and I wanted to know what improvements could be made/how to correctly balance a one-mana potential commander.
EDIT: Can we still post two cards at a time? Last time I was here that was a rule. If we've gone down to one card, then I'd rather get feedback on Sohka.
@SteampunkDragon Thanks for the in-depth feedback! I, unfortunately, couldn't find the artist, which, as you mentioned, sucks even more because of how great the piece is
@SteampunkDragon Leona - As others have said, I think the card's effect should be put this way:
Whenever another nontoken creature you control dies, you may pay {2}{w}{w}. If you do, create a token that's a copy of it, except it's a colorless Sculpture artifact token with "This creature's power and toughness are each equal to the number of Sculptures you control."
Sohka - This one is perfect, and I would love to play with it.
As for your question, I think it's still allowed to post two cards here at a time.
You should comment on the card(s) that precede yours, but now I had to do it. Try to remember that in the future. As for your card, the mechanic is strange. Right now it seems like it can only be used on monoblue cards with CMC 0. It's way too niche and shouldn't be keyworded. The text isn't in proper MTG language either. I would suggest something like this:
Cast this spell only if you control an Island.
Counter target spell that targets another spell you control.
@Ilmarinen, nice ideas. Only wording change I would suggest is "When Royal Guest enters the battlefield, its controller counters all spells they control." I think this will mean they can't fizzle the ability.
Comments
In the interest of helping you become a better cardsmith, I'll detail all the issues with your card. Just know I'm trying to help, not put down your card!
1. First of all, I love your choice of Medieval art! very nice.
2. Your frame here is wrong. In the card editor you can select card frames- choose dual Black/red
3. Your order of mana symbols is all backwards- it should be 2BR
4. Spell type- Steal your creature for a turn spells are never at instant speed, always a sorcery- see Mark of Mutiny and Traitorous Blood.
5. Suspend here is most definitely uneeded, since your probably going to want to play this card on a specific creature, rather than wait and hope that theres a good one to steal. Also, the cost of the suspend is backwards, and definitely under costed. But I suggest you just get rid of it. There's enough other good stuff going on with the card.
6.Your formatting on the main body of text is..strange. Do your best to get the lines right up to the border without crossing it. When you're editing you can jump from preview back to edit- and so on to get it just right. The wording seems to be correct though.
7. The fight clause is also unneeded. Unless you were to change this cards cost to Red/green. Fight is not a black mechanic. Even if it had green in its cost, fight is very powerful mechanic, and allowing a 'jack your creature' spell to have it is a crazy 2-for-1. I'd drop it, or raise cmc to 7.
*Side note- you can only edit cards after publishing if you have a premium account. Its $5 a month. Otherwise you can just remake the card.
Anyways I hope that helps! Happy cardsmithing!
I'm making a mega cycle for the hybrid cards in my Al-Qara set. I published the black/white creature and it got some good response. I'm looking to continue that with the other enemy colored pairs.
This is the 'Paragon' cycle.
https://mtgcardsmith.com/view/paragon-of-persecution?list=user
This one turned out really well I think. Notice the synergy between the two adamant abilities. I'm looking to replicate that for the other cards.
So here's a base card- Help me brainstorm some badass Adamant abilities!
https://mtgcardsmith.com/view/paragon-of-corruption
As for the other card I think it should be “Put any number of cards from the top of your library into your graveyard.” And “Return up to one creature card and one non-creature card from your graveyard to your hand.”
Ok. here's mine, I made a phoenix themed planeswalker and I tried to balance the abilities the best I could while still making it some phoenix-related ability. Let me know what you guys think!
https://mtgcardsmith.com/view/maevis-ashes-reborn?list=user
https://mtgcardsmith.com/view/ralnas-agent-of-ruination
https://mtgcardsmith.com/view/the-devil-went-down-to-georgia
I'm actually kind off confused, is Song of the Damned an existing MTG card? There should be a break in-between, "Shuffle ten copies of Song of the Damned into your library." and "At the beginning of the next end step, clash with an opponent. The winner creates a Golden Fiddle artifact token with "{x}, {t}: Draw X cards." If you win, that opponent loses 5 life and you gain 5 life." Because they are different abilities, also, the token's are way over powered, maybe "{1},{t}: Draw a card." would be a little less crazy. Also if you can tap one of the tokens and pay x, why would you need more than one?
Last note, there really wasn't room for flavor text on that card. It's sliding of the bottom of the card.
Up next, comment(preferred to favs) on it and/or leave a fav before posting up to two of your own.
https://mtgcardsmith.com/view/pathos-secret-in-the-shadows
My card:
Here's mine
https://mtgcardsmith.com/view/millers-daughter
Here's mine. It probably has a bit too much of P/T ratio I guess.
https://mtgcardsmith.com/view/royal-pallbearers
@Fallen_Lord_Vulganos Yeah, you're probably right about the P/T being a bit too overtuned, but not by very much imo. I think 3/4 or 3/3 would be about right, maybe drop vigilance or the lifegain down to 1 instead of 2 if that still feels like too much.
Your feedback is welcome:
PROS
- Feels like a realistic, potential concept for an actual magic card, which is always great.
- Incredibly flavorful. The art is great too.
- The card is pretty balanced, not counting the mana cost, which I'll get into later.
- The abilities flow into each other pretty well, and the wording is generally pretty good, I think.
CONS
- CREDIT YOUR ARTIST!!! (this art is really great, too)
- I think the wording could be changed from that big block of text, though it's not wrong at all. Here's what I'd propose:
---
Whenever a player casts an instant or sorcery spell, they put that card onto the battlefield as it resolves. If they do, it becomes an Elemental creature. (It's still an instant or sorcery.)
Instant and sorcery creatures have power and toughness equal to their converted mana cost and can't be blocked by noninstant and nonsorcery creatures.
When The Battlefield of the Mind leaves the battlefield, exile all instant and sorcery creatures.
---
These suggestions are pretty rough though, not something you have to do. Love the card, great job! It creates its own mini-game, which is something I love in a card.
My cards (made for the one-drop commander contest):
Leona: https://mtgcardsmith.com/view/leona-sculptor-of-monuments
Sohka: https://mtgcardsmith.com/view/sohka-arena-sanguimancer
I had a pretty difficult time balancing these and I wanted to know what improvements could be made/how to correctly balance a one-mana potential commander.
EDIT: Can we still post two cards at a time? Last time I was here that was a rule. If we've gone down to one card, then I'd rather get feedback on Sohka.
Check this out.
Leona - As others have said, I think the card's effect should be put this way:
Whenever another nontoken creature you control dies, you may pay {2}{w}{w}. If you do, create a token that's a copy of it, except it's a colorless Sculpture artifact token with "This creature's power and toughness are each equal to the number of Sculptures you control."
Sohka - This one is perfect, and I would love to play with it.
As for your question, I think it's still allowed to post two cards here at a time.
@jaceberlin
You should comment on the card(s) that precede yours, but now I had to do it. Try to remember that in the future. As for your card, the mechanic is strange. Right now it seems like it can only be used on monoblue cards with CMC 0. It's way too niche and shouldn't be keyworded. The text isn't in proper MTG language either. I would suggest something like this:
Cast this spell only if you control an Island.Counter target spell that targets another spell you control.
No to the No is blue.
Also, the art in your card is from an official MTG card: Spell Blast from Magic 2014 set.
https://scryfall.com/card/m14/72/spell-blast
Your thoughts are welcome.
My card:
https://mtgcardsmith.com/view/kzolox-vanisher?list=user
https://mtgcardsmith.com/view/tree-of-doubt
• wizard subtype is blue.
• I don't see how this fits Ixilan
Thoughts?
https://mtgcardsmith.com/view/eidolon-of-sanctuary