@Tomigon My first mechanic will be Coldbound by me. Coldbound N- (This creature gets +N/+N if you control 3 or more other snow permanents.) My second mechanic will be Haunteds by @CassZero, which is similar to party. Haunteds (Your haunteds consists of up to one each of Zombie, Vampire, Werewolf, and Spirit.)
Alrighty, my picks for mechanics are: Manashift by @AustinSmith Manashift [Cost] (You may cast this spell for its manashift cost. If you do, it becomes _*color_ .) NOTE: There are always colored mana symbols in [Cost]. "_*color_" is that mana's color. I would like to see some fun color shenanigans. And Spellsurge by @Ranshi Spellsurge [cost] ([cost]: Return this card from your graveyard to your hand. Activate this ability only if you cast two or more instant or sorcery spells this turn.) I'd love to see what kind of things people would work into this. (Man there are a lot of cool mechanics in that tome, it's hard to choose.)
Thanks so much for the first place! Here are my two mechanics:
Wind up by @JoeMoose Wind up {cost} (This permanent doesn't untap during your untap step and has "{cost}: Untap this permanent.") AUTHOR'S NOTE: mostly for artifact creatures
Spellsurge [cost] ([cost]: Return this card from your graveyard to your hand. Activate this ability only if you cast two or more instant or sorcery spells this turn.)
Jump-scare (You may cast this card from your graveyard as though it had flash by discarding a card with the same converted mana cost as this card in addition to paying its other costs.)
@JayfeatherMTG33 While they're very similar in certain aspects, I believe that spooky is a passive batching phrase (like how "historic" refers to artifacts, Sagas, and legendaries), while Haunteds is intended to be a "party-like" mechanic, like how Zendikar Rising's party consists of up to one Rogue, one Cleric, one Warrior, and one Wizard.
Comments
https://mtgcardsmith.com/view/rooftop-robber?list=user
https://mtgcardsmith.com/view/desertrider-tiger?list=user
I have had so much fun designing cards for this contest this week! Thanks Tomigon!
Entry #1, utilizing Dread by Animist
Entry #2, utilizing Landmorph by Deepsky
Entry #3, utilizing Buff by Je_Suis_Oluwa
<a href="https://mtgcardsmith.com/view/increasing-returns"><img src="https://mtgcardsmith.com/view/complete/thumbs/2020/9/20/1600614460829046.png"></a>
https://mtgcardsmith.com/view/djinn-of-powers-promise
1st Place
2nd Place
3rd Place
I think this is a balanced and useful reanimator card for noncreature permanent.
@shadow123 @IronCrusher @JayfeatherMTG33 each of you can choose up to two custom mechanics for future challenges. Pick any mechanics you can find in Mechanic Encyclopedia for ALL or Tome of TheMechanix, or you can make new mechanics! Comment on this thread or send me PM. If you don't want to choose that's also ok!
Sorry, I don't understand what you mean. Could you say that in other words? (I'm not good at English)
My first mechanic will be Coldbound by me.
Coldbound N- (This creature gets +N/+N if you control 3 or more other snow permanents.)
My second mechanic will be Haunteds by @CassZero, which is similar to party.
Haunteds (Your haunteds consists of up to one each of Zombie, Vampire, Werewolf, and Spirit.)
Manashift by @AustinSmith
Manashift [Cost] (You may cast this spell for its manashift cost. If you do, it becomes _*color_ .)
NOTE: There are always colored mana symbols in [Cost]. "_*color_" is that mana's color.
I would like to see some fun color shenanigans.
And
Spellsurge by @Ranshi
Spellsurge [cost] ([cost]: Return this card from your graveyard to your hand. Activate this ability only if you cast two or more instant or sorcery spells this turn.)
I'd love to see what kind of things people would work into this.
(Man there are a lot of cool mechanics in that tome, it's hard to choose.)
Wind up by @JoeMoose
Wind up {cost} (This permanent doesn't untap during your untap step and has "{cost}: Untap this permanent.")
AUTHOR'S NOTE: mostly for artifact creatures
and
Animate by @shadow123
Animate N. (Target artifact you control becomes an artifact creature with base power and toughness N/N until end of turn.)
Sorry, I was a little busy. I added comments about why I liked those. I also commented on your cards' pages.
@Everyone
The next challenge will start next Tuesday. Thank you for participating!
Today is Tuesday, my dude.
I plan on joining this time around!
(I'm super excited if you could not tell!!)
"Harvest" by @IanLowenthal
Harvest (When this creature dies, you may sacrifice any number of creatures that share a creature type with it.)
"Massacre" by @Lastjustice
Massacre - At the end of your combat step, if three or more creatures died during this combat, (effect)
"Coldbound" by @JayfeatherMTG33
Coldbound N (This creature gets +N/+N if you control 3 or more other snow permanents.)
"Haunteds" by @CassZero
(Your haunteds consists of up to one each of Zombie, Vampire, Werewolf, and Spirit.)
"Manashift" by @AustinSmith
Manashift [Cost] (You may cast this spell for its manashift cost. If you do, it becomes _*color_ .)
NOTE: There are always colored mana symbols in [Cost]. "_*color_" is that mana's color.
"Spellsurge" by @Ranshi
Spellsurge [cost] ([cost]: Return this card from your graveyard to your hand. Activate this ability only if you cast two or more instant or sorcery spells this turn.)
"Wind up" by @JoeMoose
Wind up {cost} (This permanent doesn't untap during your untap step and has "{cost}: Untap this permanent.")
AUTHOR'S NOTE: mostly for artifact creatures
"Animate" by @shadow123
Animate N. (Target artifact you control becomes an artifact creature with base power and toughness N/N until end of turn.)
"Jump-scare" by @DeepSky
Jump-scare (You may cast this card from your graveyard as though it had flash by discarding a card with the same converted mana cost as this card in addition to paying its other costs.)
"Spooky" by @Tomigon
(Spirits, Zombies, Skeletons and Horrors are spooky.)
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Prizes:
Top three winning cards will get a favorite from -TROPHY-
1st place winner will get 1/4 circuit point
Alrighty, here are my first takes on a few of them:
Entry #1, utilizing manashift by AustinSmith and jump-scare by DeepSky:
Entry #2, utilizing wind up by JoeMoose and animate by Shadow123
Entry #3, utilizing manashift by AustinSmith
I'm not completely sure on the right border, for, well, all of these cards, but for now, this works.
Hope ya'll enjoy any of these!
Original: Coldbound N (This creature gets +N/+N if you control three or more other snow permanents.)
My version: Coldbound - ..., as long as you control three or more snow permanents, ...
As such, they're mechanically pretty different.
(You explained it better than me)
The difference is that "Haunteds" is like Party, and "Spooky" is like Historic.